Search results for author:"Hsien-Sheng Hsiao"
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Using a gesture interactive game-based learning approach to improve preschool children's learning performance and motor skills
Hsien-Sheng Hsiao; Jyun-Chen Chen
Computers & Education Vol. 95, No. 1 (April 2016) pp. 151–162
Children love to play games, and early childhood is a critical time for developing motor skills. This study combined gesture-based computing technology and a game-based learning model to develop a gesture interactive game-based learning (GIGL)...
Language: English
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EFL Students' Perceptions of Learning Vocabulary in a Computer-Supported Collaborative Environment
Chih-Cheng Lin; Hsin-Jung Chan; Hsien-Sheng Hsiao
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 2 (April 2011) pp. 91–99
The present study was intended to explore EFL students' perceptions of learning vocabulary collaboratively with computers. We recruited 91 eighth-graders from three intact classes in a junior high school in Taiwan, assigning one class to learning...
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Building the Vocational Phase of the Computerized Motor Skills Testing System for Use in the Electronics and Electrical Engineering Group and Hospitality Group
Hsien-Sheng Hsiao; Jyun-Chen Chen; Kunde Hong
Interactive Learning Environments Vol. 24, No. 6 (2016) pp. 1280–1297
Technical and vocational education emphasizes the development and training of hand motor skills. However, some problems exist in the current career and aptitude tests in that they do not truly measure the hand motor skills. This study used the...
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Exploring the Factors Influencing Learning Effectiveness in Digital Game-Based Learning
Fu-Hsing Tsai; Kuang-Chao Yu; Hsien-Sheng Hsiao
Educational Technology & Society Vol. 15, No. 3 (2012) pp. 240–250
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' ...
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Learning English Vocabulary Collaboratively in a Technology-Supported Classroom
Chih-Cheng Lin; Hsien-Sheng Hsiao; Sheng-ping Tseng; Hsin-jung Chan
Turkish Online Journal of Educational Technology Vol. 13, No. 1 (January 2014) pp. 162–173
This study was intended to investigate whether computer-assisted collaborative learning is comparable with computer-free and individual learning; in particular, it examined each of their effects on learning English vocabulary, followed by an...
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Using 3D printing technology with experiential learning strategies to improve preengineering students' comprehension of abstract scientific concepts and hands‐on ability
Hsien‐Sheng Hsiao; Jyun‐Chen Chen; Chien‐Yu Lin; Pei‐Wen Zhuo; Kuen‐Yi Lin
Journal of Computer Assisted Learning Vol. 35, No. 2 (April 2019) pp. 178–187
This study combined 3D printing technology with experiential learning strategies (ELS) to design a hands‐on curriculum for preengineering students. The participants learned interdisciplinary knowledge and abstract scientific concepts through the...
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Implementing a self-regulated WebQuest learning system for Chinese elementary schools
Hsien-Sheng Hsiao; Chung-Chieh Tsai; Chien-Yu Lin; Chih-Cheng Lin; Chih-Cheng Lin
Australasian Journal of Educational Technology Vol. 28, No. 2 (Jan 01, 2012)
The rapid growth of Internet has resulted in the rise of WebQuest learning recently. Teachers encourage students to participate in the searching for knowledge on different topics. When using WebQuest, students' self-regulation is often the key to...
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The Influence of Collaborative Learning Games within Different Devices on Student's Learning Performance and Behaviours
Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Chih-Chun Chang; Jyun-Chen Chen
Australasian Journal of Educational Technology Vol. 30, No. 6 (2014) pp. 652–669
This study demonstrates the effectiveness of using multi-touch tabletop collaborative game (MTCG) as a collaborative learning platform, in which multiple students can play games using a digital surface. The learning performance of participants is...
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The influence of collaborative learning games within different devices on student’s learning performance and behaviours
Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Chih-Chun Chang; Jyun-Chen Chen
Australasian Journal of Educational Technology Vol. 30, No. 6 (Dec 17, 2014)
This study demonstrates the effectiveness of using multi-touch tabletop collaborative game (MTCG) as a collaborative learning platform, in which multiple students can play games using a digital surface. The learning performance of participants is...
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Weather Observers: A Manipulative Augmented Reality System for Weather Simulations at Home, in the Classroom, and at a Museum
Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Yau-Zng Wang
Interactive Learning Environments Vol. 24, No. 1 (2016) pp. 205–223
This study focused on how to enhance the interactivity and usefulness of augmented reality (AR) by integrating manipulative interactive tools with a real-world environment. A manipulative AR (MAR) system, which included 3D interactive models and...
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The Influence of a Gesture-Based Learning Approach on Preschoolers' Learning Performance, Motor Skills, and Motion Behaviors
Hsien-sheng Hsiao; Jyun-chen Chen; Chien-Yu Lin; Wen-Nong Chen
Interactive Learning Environments Vol. 26, No. 7 (2018) pp. 869–881
This study developed a gesture-based learning approach to build a virtual interactive learning environment for preschoolers by combining a gesture-based computing device and a game-based learning model. Using sequential analysis, this study...
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Implementing a Self-Regulated "WebQuest" Learning System for Chinese Elementary Schools
Hsien-Sheng Hsiao; Chung-Chieh Tsai; Chien-Yu Lin; Chih-Cheng Lin
Australasian Journal of Educational Technology Vol. 28, No. 2 (2012) pp. 315–340
The rapid growth of Internet has resulted in the rise of WebQuest learning recently. Teachers encourage students to participate in the searching for knowledge on different topics. When using WebQuest, students' self-regulation is often the key to...
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"iRobiQ": The Influence of Bidirectional Interaction on Kindergarteners' Reading Motivation, Literacy, and Behavior
Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Hsiu-Ling Hsu
Interactive Learning Environments Vol. 23, No. 3 (2015) pp. 269–292
This study focused on an intelligent robot which was viewed as a language teaching/learning tool to improve children's reading ability, reading interest, and learning behavior. The iRobiQ, with its multimedia contents, was employed to encourage...
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The Influence of Chinese Character Handwriting Diagnosis and Remedial Instruction System on Learners of Chinese as a Foreign Language
Hsien-Sheng Hsiao; Cheng-Sian Chang; Chiao-Jia Chen; Chia-Hou Wu; Chien-Yu Lin
Computer Assisted Language Learning Vol. 28, No. 4 (2015) pp. 306–324
This study designed and developed a Chinese character handwriting diagnosis and remedial instruction (CHDRI) system to improve Chinese as a foreign language (CFL) learners' ability to write Chinese characters. The CFL learners were given two tests...
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The effect of the “Prediction-observation-quiz-explanation” inquiry-based e-learning model on flow experience in green energy learning
Jon-Chao Hong; Chi-Ruei Tsai; Hsien-Sheng Hsiao; Po-Hsi Chen; Kuan-Cheng Chu; Jianjun Gu; Jirarat Sitthiworachart
Computers & Education Vol. 133, No. 1 (May 2019) pp. 127–138
There are several models of inquiry-based learning, some of which may be practiced in experimental classroom teaching, and some of which may be used in online teaching. This study proposes the “prediction-observation-quiz-explanation” (POQE) model...
Language: English
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The development and evaluation of listening and speaking diagnosis and remedial teaching system
Hsien‐Sheng Hsiao; Cheng‐Sian Chang; Chiou‐Yan Lin; Berlin Chen; Chia‐Hou Wu; Chien‐Yu Lin
British Journal of Educational Technology Vol. 47, No. 2 (March 2016) pp. 372–389
In this study, a system was developed to offer adaptive remedial instruction materials to learners of Chinese as a foreign language (CFL). The Chinese Listening and Speaking Diagnosis and Remedial Instruction (CLSDRI) system integrated computerized...