From Digital Storytelling to 3D Game-based Storytelling: fostering student’s creativity in initial teacher training
PROCEEDING
Mar Camacho, Vanessa Esteve-Gonzalez, Mercè Gisbert, Universitat Rovira i Virgili, Spain
Global Learn, in Limerick, Ireland Publisher: Association for the Advancement of Computing in Education (AACE)
Abstract
The concept of digital educational games for training and simulation in Higher Education is ranging from subject-related educational games to the recreation of authentic and rich learning experiences. After several years of successfully using Digital Storytelling for knowledge creation and digital skills acquisition in initial teacher training, the contribution of the present paper lies in going further and describing a proposal for introducing 3D Game-based storytelling in which students become game designers and create rich experiences for digital educational games through storytelling. The expected results contemplate the inclusion of 3D Game-based storytelling in future initial training practices as a tool to enhance students ‘content creation skills.
Citation
Camacho, M., Esteve-Gonzalez, V. & Gisbert, M. (2016). From Digital Storytelling to 3D Game-based Storytelling: fostering student’s creativity in initial teacher training. In Proceedings of Global Learn-Global Conference on Learning and Technology (pp. 240-245). Limerick, Ireland: Association for the Advancement of Computing in Education (AACE). Retrieved August 10, 2024 from https://www.learntechlib.org/primary/p/172730/.
© 2016 Association for the Advancement of Computing in Education (AACE)
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