Society for Information Technology & Teacher Education International Conference
Mar 05, 2017
Editors
Paul Resta; Shaunna Smith
File: File: Cover & Front Pages
Table of Contents
Number of papers: 415
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Baby Steps: Scaffolding Teachers' Uses of Innovative Learning Pedagogies
Peggy Ertmer, Purdue University, United States
Helping teachers achieve real gains in the use of innovative learning strategies requires teacher change on multiple fronts: adopting new strategies for engaging students’ interests, facilitating... More
pp. 1-10
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A Framework for Mathematics Teachers' Evaluation of Digital Instructional Materials: Integrating Mathematics Teaching Practices with Technology Use in K-8 Classrooms
Amanda Thomas, University of Nebraska-Lincoln, United States; AJ Edson, Michigan State University, United States
pp. 11-18
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Supporting Debugging Skills: Using Embodied Instructions in Children’s Programming Education
Jung-Hyun Ahn, Yaoli Mao, Woonhee Sung & John B. Black, Teachers College, Columbia University, United States
This study focuses on the effects of different embodied instructions on young children’s debugging performance and self-efficacy in ScratchJr, a block-based iPad programming language. Students were... More
pp. 19-26
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Creating an Engaging App Development Course for Girls: Catalyzing Young Women’s Interest and Abilities in STEM
Savilla Banister & Cindy Ross, Bowling Green State University, United States
The percentage of women in STEM professions has traditionally been small. According to the Census Bureau's 2009 American Community Survey, women comprise 48 percent of the U.S. workforce but just... More
pp. 27-35
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Using Drones to Ensure Student Success
Christopher Carnahan, Doctoral Program Coordinator, New Jersey City University, United States; Kimberly Crowley, New Jersey CIty University, United States
Once teachers are provided with the technical and conceptual knowledge to include this technology into their classrooms, passive learners will become more engaged. Drones will help capture the... More
pp. 36-39
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Community-Based Learning to Foster Computational Thinking
Betul Czerkawski, University of Arizona, United States
Computational thinking (CT) is a fundamental skill for all students and in the recent years there is a growing interest in improving students’ problem solving skills via CT. However, when... More
pp. 40-45
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Roles of Teacher Education in Math Snacks Game Development
Cynthia Gomez, New Mexico State University, United States; Karin Wiburg, NMSU, United States
Math Snacks Games are developed by utilizing best practices of teachers in grades 4-6, through experienced lesson delivery during summer math camps. Teachers are connected with students during... More
pp. 46-50
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Computational Thinking in Computer Science Classrooms: Viewpoints from CS Educators
Jon Good & Aman Yadav, Michigan State University, United States; Punya Mishra, Arizona State University, United States
Computational thinking (CT) has been described as a mental activity, a problem solving approach, and a skill fundamental to most disciplines. For teachers, the varied definitions of CT make it... More
pp. 51-59
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Running a High School Programming Contest: a Distributed Approach
Michael Jonas, University of New Hampshire at Manchester, United States; Mihaela Malita, Saint Anselm College, United States
We describe a novel approach in running a distributed high school programming contest in our state. Although initially the contest took place at Saint Anselm College in Manchester, NH, in our nine ... More
pp. 60-67
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Teacher knowledge for early mathematics education in a technology-rich environment - in the eyes of practitioners
Kam Ling Lao, Open University of Hong Kong, Hong Kong
Learning and teaching of mathematics in early childhood education is organized differently from those in primary and secondary levels. Influence of technology on mathematics education also varies... More
pp. 68-71
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Applications of Computational Matrix Algebra
Gerard Rambally, University of North Texas at Dallas, United States
Many researchers have put forward convincing arguments that mathematical thinking (MT) plays a crucial role in computational thinking (CT). MT and CT share several modes of thought, particularly in... More
pp. 72-79
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Designing Learning Trajectories for Computational Thinking
Allard Strijker & Petra Fisser, National Institute For Curriculum Development Netherlands, Netherlands
In 2015 a curriculum framework for Computational Thinking was developed for lower secondary education in the Netherlands. The framework is based on ISTE and CSTA, translated for the curriculum in... More
pp. 80-82
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Exploring college students’ program comprehension skills from visual to procedural programming
Fatimah Tijani, Ronel Callaghan & Rian deVilliers, University of Pretoria, South Africa
This study explores college students’ program comprehension skills from visual to procedural programming. Using an action research strategy, two cycles of the Plan-Act-Observe-Reflect was proposed.... More
pp. 83-88
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A Systematic Review of Factors Influencing Technology Use by Pre-service and Novice Teachers
Manjari Banerjee, Zhihong Xu, Luchen Jiang & Hersh Waxman, Texas A&M University, United States
Integration of technology into content teaching has been a subject of debate for many educational researchers. The present study is a systematic literature review of articles focusing on technology... More
pp. 89-94
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The 3D Printer as Assistive Technology
Terence Cavanaugh & Nicholas Eastham, University of North Florida, United States
Individuals with visual impairments attending graduate schools have to work with data sets, including reading, interpreting and sharing findings with others in their field, but if the students have... More
pp. 95-102
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Effect of Makerspace Professional Development Activities on Elementary and Middle School Educator Perceptions of Integrating Technologies with STEM
Jennifer Miller, University of North Texas/Birdville ISD, United States; Troy Cline, NASA, United States
Makerspaces deliver an active learning environment, providing opportunities to assist organizations in efforts to improve teacher attitudes and confidence levels towards STEM and instructional... More
pp. 103-111
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Digital Fabrication in Education: A Critical Look at Authentic Integration
Shaunna Smith, Texas State University, United States; Jonathan Cohen, Georgia State University, United States; Monty Jones, Virginia Commonwealth University, United States
This panel will take a critical look at how digital fabrication technologies can be authentically integrated to support learning in the areas of STEM, STEAM, and educational makerspaces. The... More
pp. 112-113
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3D digital design and elementary students’ spatial visualization skills
Jason Trumble, University of Central ArkansasCollege of Education, United States
3D design and digital fabrication have become a popular topic in education because this technology has become more affordable accessible for schools and districts. The maker movement (Doughtery,... More
pp. 114-117
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What We have Learned About the Impact of Dyads on Students' Self-Regulation Skills
Rasis Alanazi, University of Connecticut, United States
Previous research has been conducted to examine different instructional practices to help college student’ improve their self-regulation skills. Furthermore, the nature of online learning... More
pp. 118-121
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Designing an Effective Massive Open Online Course for Educators: Evidence from Student Experience
Savilla Banister & Rachel Reinhart, Bowling Green State University, United States
In the past decade, institutions of higher education, as well as professional development providers, have been exploring the phenomenon of MOOC’s (Massive Open Online Courses). Because of the... More
pp. 122-126