Tags
-
Adventure Learning and Learner-Engagement: Frameworks for Designers and Educators
Henrickson, J. & Doering, A. (2013). Adventure Learning and Learner-Engagement: Frameworks for Designers and Educators. Journal of Interactive Learning Research, 24(4), 397-424. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).
-
2017 NMC Technology Outlook: Nordic Schools at a Glance
Becker, A., Cummins, M., Freeman, A. & Rose, K. (2017). 2017 NMC Technology Outlook: Nordic Schools at a Glance. Austin, Texas: The New Media Consortium.
-
NMC/CoSN Horizon Report: 2017 K-12 Edition
Freeman, A., Adams Becker, S. & Cummins, M. (2017). NMC/CoSN Horizon Report: 2017 K-12 Edition. Austin, Texas: The New Media Consortium.
-
2017 NMC Technology Outlook: Nordic Schools
Adams Becker, S., Cummins, M., Freeman, A. & Rose, K. (2017). 2017 NMC Technology Outlook: Nordic Schools. Austin, Texas: The New Media Consortium.
-
NMC Technology Outlook: Cooperative Extension 2016-2021
Freeman, A., Adams Becker, S. & Cummins, M. (2016). NMC Technology Outlook: Cooperative Extension 2016-2021. Austin, Texas: The New Media Consortium.
-
Exploring Techniques for Integrating Mobile Technology into Field-Based Environmental Education
Anderson, C.L., Miller, B.G., Eitel, K.B., Veletsianos, G., Eitel, J.U.H. & Hougham, R.J. (2015). Exploring Techniques for Integrating Mobile Technology into Field-Based Environmental Education. Electronic Journal of Science Education, 19(6),.
-
Innovating Pedagogy 2020: Open University Innovation Report 8
Kukulska-Hulme, A., Beirne, E., Conole, G., Costello, E., Coughlan, T., Ferguson, R., FitzGerald, E., Gaved, M., Herodotou, C., Holmes, W., Mac Lochlain, C., Nic Giolla Mhichíl, M., Rienties, B., Sargent, J., Scanlon, E., Sharples, M. & Whitelock, D. (2020). Innovating Pedagogy 2020: Open University Innovation Report 8. The Open University.
-
Cell Phones in the Classroom: Educator’s Perspectives
Thomas, K. & Bolton, N. (2012). Cell Phones in the Classroom: Educator’s Perspectives. In P. Resta (Ed.), Proceedings of SITE 2012--Society for Information Technology & Teacher Education International Conference (pp. 2129-2140). Austin, Texas, USA: Association for the Advancement of Computing in Education (AACE).
-
A Curatorial Approach to E-Learning Using QR-coding as Example
Hoivik, J. (2012). A Curatorial Approach to E-Learning Using QR-coding as Example. In T. Bastiaens & G. Marks (Eds.), Proceedings of E-Learn 2012--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 1 (pp. 207-214). Montréal, Quebec, Canada: Association for the Advancement of Computing in Education (AACE).
-
Learning in multiple communities from the perspective of knowledge capital
Ozturk, H. & Ozcinar, H. (2013). Learning in multiple communities from the perspective of knowledge capital. The International Review of Research in Open and Distributed Learning, 14(1), 204-221. Athabasca University Press.
-
A review of adventure learning
Veletsianos, G. & Kleanthous, I. (2009). A review of adventure learning. The International Review of Research in Open and Distributed Learning, 10(6), 84-105. Athabasca University Press.
-
Leveraging Student to Student Interactions to Increase Motivation and Engagement in Online Classrooms: An Action Research Case Study"
Gunter, G. & Kenny, R. (2014). Leveraging Student to Student Interactions to Increase Motivation and Engagement in Online Classrooms: An Action Research Case Study". In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 2819-2827). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).
-
2016 NMC Technology Outlook: International Schools in Asia
Adams Becker, S., Huang, R., Liu, D.J., Gao, Y., Cummins, M., Hall Giesinger, C. & Shedd, L. (2016). 2016 NMC Technology Outlook: International Schools in Asia. Austin, Texas: The New Media Consortium.
-
Meeting Students Where They Are: Library Orientation & Augmented Reality an Exploratory Case Study
Najmi, A. (2018). Meeting Students Where They Are: Library Orientation & Augmented Reality an Exploratory Case Study. In E. Langran & J. Borup (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1304-1308). Washington, D.C., United States: Association for the Advancement of Computing in Education (AACE).
-
Leveraging Multitasking Opportunities to Increase Motivation and Engagement in Online Classrooms: An Action Research Case Study
Gunter, G. & Kenny, R. (2014). Leveraging Multitasking Opportunities to Increase Motivation and Engagement in Online Classrooms: An Action Research Case Study. International Journal of Online Pedagogy and Course Design, 4(4), 17-30. IGI Global.
-
Exploring How Digital Technologies Can Support Co-Construction of Equitable Curricular Resources in STEM
Kier, M.W. & Khalil, D. (2018). Exploring How Digital Technologies Can Support Co-Construction of Equitable Curricular Resources in STEM. International Journal of Education in Mathematics, Science and Technology, 6(2), 105-121.
-
#gottacatchemall: Exploring Pokemon Go in Search of Learning Enhancement Objects
Cacchione, A., Procter-Legg, E. & Petersen, S.A. (2017). #gottacatchemall: Exploring Pokemon Go in Search of Learning Enhancement Objects. Presented at International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning 2017.
-
Stories in the Rock: A Design Case of an Explorable Image Viewer in a Natural History Museum
Louw, M., Ansari, A., Bartley, C. & Sanford, C. (2013). Stories in the Rock: A Design Case of an Explorable Image Viewer in a Natural History Museum. International Journal of Designs for Learning, 4(2),. Assiciation for Educational Communications & Technology / Indiana University Bloomington.
-
Developing and Exploring the Use of Virtual Reality Learning System to Teach Mathematics Toward Minimizing Failure Rate
Shabane, T. & Dehinbo, J. (2019). Developing and Exploring the Use of Virtual Reality Learning System to Teach Mathematics Toward Minimizing Failure Rate. In J. Theo Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 1471-1484). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE).
-
Schools as Protagonists in the Valorization and Communication of their Local Cultural Heritage
Bertone, G., Bordin, M., Casonato, C., Di Blas, N., Pracchi, V. & Vedoà, M. (2019). Schools as Protagonists in the Valorization and Communication of their Local Cultural Heritage. In J. Theo Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 1562-1568). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE).