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The Design, Development, and Use of Multimedia Learning Objects
Article
Claire Bradley, Tom Boyle, London Metropolitan University
Journal of Educational Multimedia and Hypermedia Volume 13, Number 4, ISSN 1055-8896 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
This paper concerns the development and use of learning objects to address a real and urgent educational problem—the teaching and learning of introductory programming. The paper outlines the design principles and development process involved in creating self-contained learning objects that are pedagogically rich. It describes how the objects were deployed within a blended-learning approach to course delivery and gives examples of objects developed and how they have been used by students and teaching staff. Full evaluation of the project has been undertaken; data is presented that shows an improvement in pass rates, and how the objects have been received. Finally, the paper discusses the contribution to building a model for well-designed learning objects.
Citation
Bradley, C. & Boyle, T. (2004). The Design, Development, and Use of Multimedia Learning Objects. Journal of Educational Multimedia and Hypermedia, 13(4), 371-389. Norfolk, VA: Association for the Advancement of Computing in Education (AACE). Retrieved August 9, 2024 from https://www.learntechlib.org/primary/p/18905/.
© 2004 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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