Computer Programming Course Materials for Self-Learning Novices

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Authors

Masako Okamoto, Kayoko Terakawa, Kyoto University, Japan ; Masayuki Murakami, Kyoto University of Foreign Studies, Japan ; Kokolo Ikeda, Mikihiko Mori, Tetsutarou Uehara, Hajime Kita, Kyoto University, Japan

EdMedia + Innovate Learning, Jun 29, 2010 in Toronto, Canada ISBN 978-1-880094-81-5

Abstract

Teaching of computer programming may often stay just introduction of the grammar of programming languages such as C, C++ or Java, and students may fail in acquiring real programming ability. One of the solutions to this inefficiency is to introduce problem-solving with computer programming into programming courses. In such course design, however, classes were used more for introduction and discussion of the problem and students’ progress, and learners have to study programming language itself by themselves in self-learning style. This paper discusses difficult points encountered by novices in learning of computer programming, and based on the findings we propose authoring guidelines for materials of computer programming for novice. Self-learning material of C language was developed along the proposed guidelines.

Citation

Okamoto, M., Terakawa, K., Murakami, M., Ikeda, K., Mori, M., Uehara, T. & Kita, H. (2010). Computer Programming Course Materials for Self-Learning Novices. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2855-2861). Toronto, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved August 11, 2024 from https://www.learntechlib.org/p/35045.