You are here:

KM Quest: A Collaborative Internet-Based Simulation Game
ARTICLE

, , ,

Simulation & Gaming Volume 34, Number 1, ISSN 1046-8781

Abstract

Describes the development of a collaborative Internet-based simulation game for learning to solve knowledge management problems. The game builds on two starting points: on psychological and pedagogical developments in learning and instruction, and on a perceived need for better training of people working in the emerging field of knowledge management. (Author/AEF)

Citation

Leemkuil, H., de Jong, T., de Hoog, R. & Christoph, N. (2003). KM Quest: A Collaborative Internet-Based Simulation Game. Simulation & Gaming, 34(1), 89-111. Retrieved August 13, 2024 from .

This record was imported from ERIC on April 18, 2013. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords

Cited By

View References & Citations Map

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.