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The effects of goal specificity and scaffolding on programming performance and self-regulation in game design
ARTICLE
Chia-Yen Feng, Ming-Puu Chen
British Journal of Educational Technology Volume 44, Number 2, ISSN 0007-1013 e-ISSN 0007-1013 Publisher: Wiley
Abstract
The purpose of this study was to investigate the influence of goal specificity and scaffolding on the programming performance and self-regulation of elementary students engaged in learning game design. This study recruited 232 students for the experimental activities. Two levels of goal specificity were employed: specific and nonspecific. Structuring and problematizing scaffolds were also used to support students in the process of learning. Our results reveal the following: (1) nonspecific goals and structuring scaffolds led to superior comprehension of programming, (2) nonspecific goals with problematizing scaffolds led to better problem-solving performance, (3) problematizing scaffolds were more effective than structuring scaffolds in the development of self-regulation behavior, and (4) nonspecific goals were more effective than specific goals in the promotion of resource management associated with self-regulation.
Citation
Feng, C.Y. & Chen, M.P. (2013). The effects of goal specificity and scaffolding on programming performance and self-regulation in game design. British Journal of Educational Technology, 44(2),. Wiley. Retrieved August 13, 2024 from https://www.learntechlib.org/p/44355/.