Cross-cultural Expert Evaluation of Two STEM Learning Games for Children
PROCEEDINGS
Tuula Nousiainen, Mikko Vesisenaho, University of Jyväskylä, Finland
EdMedia + Innovate Learning, in Tampere, Finland ISBN 978-1-939797-08-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
Recent research emphasizes the significance of promoting early interest in science, technology, engineering, and mathematics (STEM) as well as acquiring important cross-curricular, 21st-century skills. In this paper, we present on our initial observations from a cross-cultural expert evaluation of two STEM learning games for children. Our Finland–US network is blending methods and test beds from both countries to obtain a broader picture of how engagement and learning are entwined in game-based learning. The goal of this expert evaluation was to examine Finnish and American criteria for evaluating learning games and to identify the most crucial observations emerging from the evaluation. We were particularly interested in such issues that might affect the suitability of learning games for different local, regional and national educational contexts in these two countries.
Citation
Nousiainen, T. & Vesisenaho, M. (2014). Cross-cultural Expert Evaluation of Two STEM Learning Games for Children. In J. Viteli & M. Leikomaa (Eds.), Proceedings of EdMedia 2014--World Conference on Educational Media and Technology (pp. 350-355). Tampere, Finland: Association for the Advancement of Computing in Education (AACE). Retrieved August 10, 2024 from https://www.learntechlib.org/primary/p/147522/.
© 2014 Association for the Advancement of Computing in Education (AACE)
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