Game-Based Language Learning: The Impact of Competition on Students’ Perceptions and Performances.

Purchase or Subscription required for access

Purchase individual articles and papers

PayPal Logo

Receive full-text access to individual articles for $9.95 USD each.

Use PayPal button to purchase PDF copy of paper (5 pages)

Subscribe for faster access!

Subscribe and receive access to 100,000+ documents, for only $19/month (or $150/year).

Already have access?

Individual Subscription

If you have an individual subscription, sign in here for access

Institutional Subscription

You don't appear to be accessing the site through a subscribing institution (your IP address is 13.58.24.13).

If your university, college, or library subscribes to LearnTechLib, you may be able access full text articles through a login page.

You can search for your instition by name or by location.

Login via Institution

Authors

Sylke Vandercruysse, ku, Belgium ; Mieke Vandewaetere, Frederik Cornillie, Geraldine Clarebout, KULeuven Campus Kortrijk, Belgium

EdMedia + Innovate Learning, Jun 27, 2011 in Lisbon, Portugal ISBN 978-1-880094-89-1

Abstract

Although educational games have become quite popular in recent research, only a limited number of studies have focused on the effectiveness of these games. While numerous claims have been made about the effectiveness of games, the studies that examine effectivity often contain flaws resulting in unclear conclusions. A possible solution for these shortcomings is to focus on separate game elements. In this effectivity study the competition element is investigated. Additionally, students’ perceptions toward the learning environment are investigated as possible mediating variable. The results showed that competition did not significantly affect the learning gains and motivated strategies of the participants. Participants only differed significantly from each other with regard to the post-experimental perceived competence. Further, competition had no influence on the attitude or perception toward CALL. Finally; the perception of the environment was not related to learning gains.

Citation

Vandercruysse, S., Vandewaetere, M., Cornillie, F. & Clarebout, G. (2011). Game-Based Language Learning: The Impact of Competition on Students’ Perceptions and Performances. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1480-1485). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE). Retrieved August 14, 2024 from https://www.learntechlib.org/p/38059.