Learning and Teaching with Electronic Games
|
1249 |
La motivación y el aprendizaje
|
897 |
Students’ Perceptions of Online Learning: A Comparative Study
|
873 |
Watch, Share or Create: The Influence of Personality Traits and User Motivation on TikTok Mobile ...
|
840 |
Students Satisfaction with Online Learning Experiences during the COVID-19 Pandemic
|
676 |
Pedagogical Models in the Design and Assessment of Network-Based Education
|
661 |
A Review of Benefits and Limitations of Online Learning in the Context of the Student, the...
|
654 |
Comparative Analysis of Learner Satisfaction and Learning Outcomes in Online and Face-to-Face...
|
650 |
Issues in Distance Learning
|
509 |
Blended Learning Environments: Definitions and Directions
|
482 |
What is Technological Pedagogical Content Knowledge (TPACK)?
|
432 |
A systematic review of Virtual Reality in education
|
408 |
Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field
|
401 |
Pedagogical Characteristics of Online and Face-to-Face Classes
|
392 |
Complexity of ICT in education: A critical literature review and its implications
|
377 |
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era
|
346 |
Online Discussions: A Survey of Advantages and Disadvantages Compared to Face-to-Face Discussions
|
313 |
Teacher Perspectives on Mobile Augmented Reality: The Potential of Metaverse for Learning
|
293 |
Effects of Online Games on Student Performance in Undergraduate Physics
|
285 |
Integrating Technology into the Classroom: Eight Keys to Success
|
283 |