The Proteus Effect: The Effect of Transformed Self-Representation on Behavior
Human Communication Research Volume 33, Number 3, ISSN 0360-3989
Virtual environments, such as online games and web-based chat rooms, increasingly allow us to alter our digital self-representations dramatically and easily. But as we change our self-representations, do our self-representations change our behavior in turn? In 2 experimental studies, we explore the hypothesis that an individual's behavior conforms to their digital self-representation independent of how others perceive them--a process we term the "Proteus Effect". In the first study, participants assigned to more attractive avatars in immersive virtual environments were more intimate with confederates in a self-disclosure and interpersonal distance task than participants assigned to less attractive avatars. In our second study, participants assigned taller avatars behaved more confidently in a negotiation task than participants assigned shorter avatars. We discuss the implications of the Proteus Effect with regards to social interactions in online environments.
Yee, N. & Bailenson, J. (2007). The Proteus Effect: The Effect of Transformed Self-Representation on Behavior. Human Communication Research, 33(3), 271-290.
Cited ByView References & Citations Map
Paul Messinger, Eleni Stroulia & Kelly Lyons
Journal of Virtual Worlds Research Vol. 1, No. 1 (Jul 01, 2008)
Journal of Virtual Worlds Research Vol. 3, No. 1 (Apr 29, 2010)
Yongjun Sung, Jang Moon, mihyun Kang & Jhih-Syuan Lin
Journal of Virtual Worlds Research Vol. 4, No. 1 (Aug 06, 2011)
Benjamin Aas, Katharina Meyerbröker & Paul Emmelkamp
Journal of Virtual Worlds Research Vol. 2, No. 5 (Jun 11, 2010)
Miri Shonfeld & Miki Kritz
Interdisciplinary Journal of E-Learning and Learning Objects Vol. 9, No. 1 (Jan 01, 2013) pp. 249–266
Miki Kritz & Miri Shonfeld, Kibbutzim College, Israel
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 2563–2568
Elif Ayiter, Sabanci University, Turkey
EdMedia + Innovate Learning 2008 (Jun 30, 2008) pp. 4001–4009
Camille McCue, The Alexander Dawson School, United States
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3067–3072
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact firstname.lastname@example.org.