Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders
ARTICLE
Gonzalo Lorenzo, Asunción Lledó, Department of Development Psychology and Teaching, Spain ; Jorge Pomares, Department of Physics, Systems Engineering and Sign Theory, Spain ; Rosabel Roig, Department of General and Specific Didactics, Spain
Computers & Education Volume 98, Number 1, ISSN 0360-1315 Publisher: Elsevier Ltd
Abstract
This paper proposes the design and application of an immersive virtual reality system to improve and train the emotional skills of students with autism spectrum disorders. It has been designed for primary school students between the ages of 7–12 and all participants have a confirmed diagnosis of autism spectrum disorder. The immersive environment allows the student to train and develop different social situations in a structured, visual and continuous manner. The use of a computer vision system to automatically determine the child's emotional state is proposed. This system has been created with two goals in mind, the first to update the social situations, with the student's emotional mood taken into account, and the second to confirm, automatically, if the child's behavior is appropriate in the represented social situation. The results described in this paper show a significant improvement in the children's emotional competences, in comparison with the results obtained until now using earlier virtual reality systems.
Citation
Lorenzo, G., Lledó, A., Pomares, J. & Roig, R. (2016). Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders. Computers & Education, 98(1), 192-205. Elsevier Ltd. Retrieved March 19, 2024 from https://www.learntechlib.org/p/201179/.
This record was imported from Computers & Education on January 29, 2019. Computers & Education is a publication of Elsevier.
Full text is availabe on Science Direct: http://dx.doi.org/10.1016/j.compedu.2016.03.018