Guided Self-Management of Transient Information in Animations through Pacing and Sequencing Strategies
ARTICLE
George Hatsidimitris, Slava Kalyuga
Educational Technology Research and Development Volume 61, Number 1, ISSN 1042-1629
Abstract
Learning with instructional animations may overstretch limited working memory resources due to intense processing demands associated with transient information. The authors investigated whether explicit instructional advice coupled with a task-specific learner control mechanism (such as a timeline scrollbar) could facilitate the successful self-management of transient information. The effectiveness of a timeline scrollbar that allowed self-pacing and self-sequencing of animations was compared with computer-controlled animations. Experiment 1 demonstrated that a timeline scrollbar (with instructional advice on its strategic use) enhanced the retention of stroke sequences in writing Chinese characters. In Experiment 2, a timeline scrollbar was used in an integrated set of narrated animations dealing with complex scientific information. Retention and comprehension post-tests indicated that although a scrollbar accompanied by instructional advice in its use assisted novice learners, no such effect was found with participants who possessed higher levels of prior knowledge. The findings have implications for the formulation of criteria for the effective incorporation of learner control into the design of instructional animations.
Citation
Hatsidimitris, G. & Kalyuga, S. (2013). Guided Self-Management of Transient Information in Animations through Pacing and Sequencing Strategies. Educational Technology Research and Development, 61(1), 91-105. Retrieved March 19, 2024 from https://www.learntechlib.org/p/114255/.
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Keywords
- Animation
- Chinese
- Cognitive Processes
- Comparative Analysis
- computer animations
- Computer Assisted Instruction
- Difficulty Level
- Educational Experiments
- educational technology
- Ideography
- instructional design
- Instructional Effectiveness
- Learner Controlled Instruction
- learning strategies
- Novices
- Pacing
- Pretests Posttests
- PRIOR LEARNING
- Retention (Psychology)
- Science Instruction
- Self Management
- Sequential Learning
- Short Term Memory
Cited By
View References & Citations Map-
Computer Animation in Instructional Design
Kelley McCauley, University of North Texas, United States
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 2185–2190
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