Digital Literacies in Multiuser Virtual Environments among College-Level Developmental Readers
ARTICLE
Melissa L. Burgess, Debra P. Price, David C. Caverly
Journal of College Reading and Learning Volume 43, Number 1, ISSN 1079-0195
Abstract
As the rate of developmental reading students continues to climb, so does the surge in digital platforms as a means to deliver postsecondary instruction. Students enrolled in developmental reading courses should not be assumed to have digital literacy skills simply because they have been termed a "digitally literate generation." In this study, one digital technology--multiuser virtual environments (MUVEs)--provided a platform that allowed students to engage in learning opportunities congruent with digital literacy. Examined in this study were (a) the digital literacy skills of developmental readers, (b) the differences in digital literacies between developmental reading students who used a MUVE and those who did not, and (c) the behaviors exhibited by students indicating their degree of digital nativeness. Participants in the experimental group demonstrated digital literacy through reading activities and observations in the MUVE, Second Life, and made higher reading achievement gains over the control group. (Contains 2 tables.)
Citation
Burgess, M.L., Price, D.P. & Caverly, D.C. (2012). Digital Literacies in Multiuser Virtual Environments among College-Level Developmental Readers. Journal of College Reading and Learning, 43(1), 13-30. Retrieved February 4, 2023 from https://www.learntechlib.org/p/113466/.

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Achieving Reading Competency: Factors That Influence Perceptions and Behaviors With Regard to Digital vs. Print Text
Soonhwa Seok, Korea University, United States; Boaventura DaCosta, Solers Research Group, United States
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 1414–1419
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