How to Design Effective Healthcare Computer-based Simulation Games
Tuulikki Keskitalo, University of Lapland, Faculty of Education, Centre for Media Pedagogy, Finland ; Heli Ruokamo, University of Lapland, Finland
EdMedia + Innovate Learning, in Vancouver, BC, Canada ISBN 978-1-939797-24-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This thematic research review is aimed at synthesizing the knowledge we already have regarding the effective design principles for and implementation of computer-based simulation games in healthcare education. In particular, the aim of this study is to explore how to create an effective computer-based simulation game for learning critical communication in the field of healthcare and to provide suggestions for its effective and meaningful use. The study reviewed 31 quantitative and qualitative studies in which design principles or underlying theories or pedagogical methods were explained and examined. This review presents six design principles, along with guidelines for the learning environment’s effective use. Finally, some ideas for future research are provided.
Keskitalo, T. & Ruokamo, H. (2016). How to Design Effective Healthcare Computer-based Simulation Games. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 341-348). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE).
© 2016 Association for the Advancement of Computing in Education (AACE)
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