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Computers & Education

September 2010 Volume 55, Number 2

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Table of Contents

Number of articles: 43

  1. Exploring the cognitive loads of high-school students as they learn concepts in web-based environments

    Cheng-Chieh Chang & Fang-Ying Yang

    This study measured high-school learners' cognitive load as they interacted with different web-based curriculum components, and examined the interactions between cognitive load and web-based... More

    pp. 673-680

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  2. Learning by generating vs. receiving instructional explanations: Two approaches to enhance attention cueing in animations

    Björn B. de Koning, Huib K. Tabbers, Remy M.J.P. Rikers & Fred Paas

    This study investigated whether learners construct more accurate mental representations from animations when instructional explanations are provided via narration than when learners attempt to... More

    pp. 681-691

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  3. Computer-based feedback in linear algebra: Effects on transfer performance and motivation

    Gemma Corbalan, Fred Paas & Hans Cuypers

    Two studies investigated the effects on students' perceptions ( Study 1) and learning and motivation ( Study 2) of different levels of feedback in mathematical problems. In these... More

    pp. 692-703

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  4. A web-based learning tool improves student performance in statistics: A randomized masked trial

    José A. González, Lluís Jover, Erik Cobo & Pilar Muñoz

    e-status is a web-based tool able to generate different statistical exercises and to provide immediate feedback to students’ answers. Although the use of Information and Communication Technologies ... More

    pp. 704-713

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  5. Impact of podcasting on student motivation in the online learning environment

    Doris U. Bolliger, Supawan Supanakorn & Christine Boggs

    Researchers investigated the impact of podcasting on student motivation in the online environment during fall 2008 and spring 2009. Data were collected from students enrolled in fourteen online... More

    pp. 714-722

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  6. Using RSS to support mobile learning based on media richness theory

    Yu-Feng Lan & Yang-Siang Sie

    With the rapid development of mobile technologies, mobile learning has become a new trend in education. A better understanding of how to effectively use communication technologies to improve mobile... More

    pp. 723-732

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  7. Learner outcomes and satisfaction: A comparison of live video-streamed instruction, satellite broadcast instruction, and face-to-face instruction

    M’hammed Abdous & Miki Yoshimura

    This study examined the final grade and satisfaction level differences among students taking specific courses using three different methods: face-to-face in class, via satellite broadcasting at... More

    pp. 733-741

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  8. Gender differences in adolescents’ out-of-school literacy practices: A multifaceted approach

    Asli Unlusoy, Mariette de Haan, Paul M. Leseman & Claudia van Kruistum

    The present study examined the out-of-school literacy activities of 70 students in 7th grade of prevocational training schools in the Netherlands. Guttmann’s Facet Theory was applied to study... More

    pp. 742-751

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  9. A Web 2.0-based collaborative annotation system for enhancing knowledge sharing in collaborative learning environments

    Addison Y.S. Su, Stephen J.H. Yang, Wu-Yuin Hwang & Jia Zhang

    A limitation of current Web-based collaborative learning is the restricted ability of students to create and share individual annotations with annotated documents. Applying Web 2.0 collaborative... More

    pp. 752-766

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  10. Learning computer programming: Implementing a fractal in a Turing Machine

    Hernane B. de B. Pereira, Gilney F. Zebende & Marcelo A. Moret

    It is common to start a course on computer programming logic by teaching the algorithm concept from the point of view of natural languages, but in a schematic way. In this sense we note that the... More

    pp. 767-776

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  11. The design and implementation of a holistic training model for language teacher education in a cyber face-to-face learning environment

    Yuping Wang, Nian-Shing Chen & Mike Levy

    This study reports a qualitative investigation that examines the design and implementation of a holistic teacher training model in a cyber face-to-face language learning context. To this end, this ... More

    pp. 777-788

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  12. Sustaining iterative game playing processes in DGBL: The relationship between motivational processing and outcome processing

    Wen-Hao Huang, Wen-Yeh Huang & Jill Tschopp

    Digital game-based learning (DGBL) has become a viable instructional option in recent years due to its support of learning motivation. Recent studies have mostly focused on identifying motivational... More

    pp. 789-797

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  13. Using blogging to enhance the initiation of students into academic research

    Eddy K.M. Chong

    For the net-generation students learning in a Web 2.0 world, research is often equated with Googling and approached with a mindset accustomed to cut-and-paste practices. Recognizing educators’... More

    pp. 798-807

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  14. Examining online teaching, cognitive, and social presence for adult students

    Fengfeng Ke

    Drawing on the Community of Inquiry model ( Garrison, Anderson, & Archer, 2000), this mixed-method case study examined the nature and interactions of teaching, cognitive, and social presence ... More

    pp. 808-820

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  15. Biometric and Intelligent Self-Assessment of Student Progress system

    A. Kaklauskas, E.K. Zavadskas, V. Pruskus, A. Vlasenko, M. Seniut, G. Kaklauskas, A. Matuliauskaite & V. Gribniak

    All distance learning participants (students, professors, instructors, mentors, tutors and the rest) would like to know how well the students have assimilated the study materials being taught. The ... More

    pp. 821-833

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  16. An adaptive navigation support system for conducting context-aware ubiquitous learning in museums

    Chuang-Kai Chiou, Judy C.R. Tseng, Gwo-Jen Hwang & Shelly Heller

    In context-aware ubiquitous learning, students are guided to learn in the real world with personalized supports from the learning system. As the learning resources are realistic objects in the real... More

    pp. 834-845

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  17. On the impact of adaptive test question selection for learning efficiency

    Michal Barla, Mária Bieliková, Anna Bou Ezzeddinne, Tomáš Kramár, Marián Šimko & Oto Vozár

    In this paper we present a method for adaptive selection of test questions according to the individual needs of students within a web-based educational system. It functions as a combination of... More

    pp. 846-857

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  18. Construction safety training via e-Learning: Learning effectiveness and user satisfaction

    Chun-Ling Ho & Ren-Jye Dzeng

    In Taiwan, promoting knowledge of “Labor Safety” which relates to life and work right is very important. Safety training and learning effectiveness become essential issues of adult learning. To... More

    pp. 858-867

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  19. The effects of practice teaching sessions in second life on the change in pre-service teachers’ teaching efficacy

    Donguk Cheong

    The purpose of this research was to investigate the effect of practice teaching in Second Life on the change of preservice teachers’ teaching efficacy, and the difference of changes between... More

    pp. 868-880

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  20. Learning science in a virtual reality application: The impacts of animated-virtual actors’ visual complexity

    Iwan Kartiko, Manolya Kavakli & Ken Cheng

    As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (VR) applications become increasingly rich and complex. Cognitive Theory of Multimedia Learning ... More

    pp. 881-891

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