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Computers & Education

January 2010 Volume 54, Number 1

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Table of Contents

Number of articles: 27

  1. Using computer supported collaborative learning strategies for helping students acquire self-regulated problem-solving skills in mathematics

    Georgia Lazakidou & Symeon Retalis

    The main objective of this paper is to investigate the effectiveness of a proposed computer-based instructional method in Primary Education for self-regulated problem solving. The proposed... More

    pp. 3-13

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  2. Collaborative activities enabled by GroupScribbles (GS): An exploratory study of learning effectiveness

    Chee-Kit Looi, Wenli Chen & Foo-Keong Ng

    This paper describes the findings of an exploratory cycle of a design-based research project and examines the learning effectiveness of collaborative activities that are supported by the... More

    pp. 14-26

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  3. Globally-perceived experiences of online instructors: A preliminary exploration

    Pei-Hsuan Hsieh

    This paper explores online instructors’ perceptions on teaching experiences occurring in their own countries. The interviewees are instructors who have taught online courses for more than two years... More

    pp. 27-36

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  4. WebCT – The quasimoderating effect of perceived affective quality on an extending Technology Acceptance Model

    Manuel J. Sanchez-Franco

    Perceived affective quality is an attractive area of research in Information System. Specifically, understanding the intrinsic and extrinsic individual factors and interaction effects that... More

    pp. 37-46

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  5. Effectiveness of a Mobile Plant Learning System in a science curriculum in Taiwanese elementary education

    Yueh-Min Huang, Yen-Ting Lin & Shu-Chen Cheng

    This study developed a Mobile Plant Learning System (MPLS) that provides instructors with the ways and means to facilitate student learning in an elementary-school-level botany course. The MPLS... More

    pp. 47-58

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  6. Successful implementation factors for using computers in Iranian schools during one decade (1995–2005)

    Bibi Eshrat Zamani

    The main purpose of this paper is to identify factors and conditions that are important for successful Implementation of computers in Iranian schools during one decade from 1995 to 2005. The second... More

    pp. 59-68

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  7. A drawing and multi-representational computer environment for beginners’ learning of programming using C: Design and pilot formative evaluation

    Maria Kordaki

    This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using... More

    pp. 69-87

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  8. From SCORM to Common Cartridge: A step forward

    Victor Gonzalez-Barbone & Luis Anido-Rifon

    Shareable Content Object Reference Model (SCORM) was proposed as a standard for sharable learning object packaging, delivering and sequencing. Several years later, Common Cartridge (CC) is proposed... More

    pp. 88-102

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  9. Student teachers’ thinking processes and ICT integration: Predictors of prospective teaching behaviors with educational technology

    Guoyuan Sang, Martin Valcke, Johan van Braak & Jo Tondeur

    Student teachers should be prepared to integrate information and communication technology (ICT) into their future teaching and learning practices. Despite the increased availability and support for... More

    pp. 103-112

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  10. Revisiting and reframing use: Implications for the integration of ICT

    Lorrae Ward & Judy M. Parr

    This paper investigates the use of ICT by teachers in selected secondary schools. It considers both the extent and type of use and the factors that may influence such use through the statistical... More

    pp. 113-122

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  11. Enhancement of spatial thinking with Virtual Spaces 1.0

    Hanoch Hauptman

    Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into... More

    pp. 123-135

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  12. Computer anxiety: A comparison of adolescents with and without a history of specific language impairment (SLI)

    Gina Conti-Ramsden, Kevin Durkin & Allan J. Walker

    Individuals who are anxious about computers may be at a disadvantage in their learning. This investigation focused on the use of home computers for educational purposes. It compared computer... More

    pp. 136-145

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  13. Computer games development and appreciative learning approach in enhancing students’ creative perception

    Yee Leng Eow, Wan Zah bte Wan Ali, Rosnaini bt. Mahmud & Roselan Baki

    Creativity is an important entity in developing human capital while computer games are the current generation's contemporary tool. This study focused on the teaching of computer games development... More

    pp. 146-161

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  14. Inducing attitude change toward online gaming among adolescent players based on dissonance theory: The role of threats and justification of effort

    Chin-Sheng Wan & Wen-Bin Chiou

    The negative impact of online gaming on adolescents has received much attention. The question of how to reduce their pathological use of online gaming is a critical issue. Based on the concept of... More

    pp. 162-168

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  15. Information versus Communication in Course Management System participation

    Eduardo Hamuy & Mirtha Galaz

    Web resources in Latin American higher education institutions have been reported to show a much stronger emphasis on Information than on Communication. A Course Management System (CMS), according... More

    pp. 169-177

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  16. Predictors of creative computing participation and profiles of experience in two Silicon Valley middle schools

    Brigid Barron, Sarah E. Walter, Caitlin Kennedy Martin & Colin Schatz

    Examination of the “digital divide” has increasingly gone beyond the study of differences in physical access to computers to focus on individuals’ use of technological tools for empowered and... More

    pp. 178-189

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  17. Understanding the nature and impact of young readers’ literacy interactions with talking books and during adult reading support

    Clare Wood, Claire Pillinger & Emma Jackson

    This paper reports an extended analysis of the study reported in [Wood, C. (2005). Beginning readers’ use of ‘talking books’ software can affect their reading strategies. "Journal of Research in... More

    pp. 190-198

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  18. Enhanced recognition of written words and enjoyment of reading in struggling beginner readers through whole-word multimedia software

    Arjette Karemaker, Nicola J. Pitchford & Claire O’Malley

    The effectiveness of a reading intervention using the whole-word multimedia software ‘Oxford Reading Tree (ORT) for Clicker’ was compared to a reading intervention using traditional ORT Big Books. ... More

    pp. 199-208

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  19. Creativity of student information system projects: From the perspective of network embeddedness

    Heng-Li Yang & Hsiu-Hua Cheng

    Many companies have pursued innovation to obtain a competitive edge. Thus, educational reform focuses mainly on training creative students. This study adopted the concept of an affiliated network... More

    pp. 209-221

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  20. Students’ expectations of, and experiences in e-learning: Their relation to learning achievements and course satisfaction

    Manuela Paechter, Brigitte Maier & Daniel Macher

    Within only a few years, the use of e-learning has increased rapidly in Austria. In certain subjects, up to 60% of university students report using e-learning platforms at least ‘sometimes’ or ... More

    pp. 222-229

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