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    • Some Factors in the Development of Self-Efficacy Beliefs for Computer Use Among Teacher Education Students

      Albion, P.R. (2001). Some Factors in the Development of Self-Efficacy Beliefs for Computer Use Among Teacher Education Students. Journal of Technology and Teacher Education, 9(3), 321-347. Norfolk, VA: Society for Information Technology & Teacher Education.

    • Hard Choices: Selecting a Course Management System

      Landon, B. (2002). Hard Choices: Selecting a Course Management System. In M. Driscoll & T. Reeves (Eds.), Proceedings of E-Learn 2002--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1750-1753). Montreal, Canada: Association for the Advancement of Computing in Education (AACE).

    • On-line Communication in a School/University Partnership: Opportunities and Constraints

      McCalister, L. (2004). On-line Communication in a School/University Partnership: Opportunities and Constraints. In R. Ferdig, C. Crawford, R. Carlsen, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2004--Society for Information Technology & Teacher Education International Conference (pp. 2956-2960). Atlanta, GA, USA: Association for the Advancement of Computing in Education (AACE).

    • Interactive Multimedia Mathematics: Streamlining 6th Grade Content for Better Teaching, Practice, Remediation and Enrichment

      Smith O'Regan, M.K. & Dehler, C. (2005). Interactive Multimedia Mathematics: Streamlining 6th Grade Content for Better Teaching, Practice, Remediation and Enrichment. In C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2005--Society for Information Technology & Teacher Education International Conference (pp. 3528-3533). Phoenix, AZ, USA: Association for the Advancement of Computing in Education (AACE).

    • An Online Professional Development Model for Pre-service Teacher Education

      Denton, J., Davis, T., Smith, B.L., Beason, L. & Strader, R.A. (2005). An Online Professional Development Model for Pre-service Teacher Education. In G. Richards (Ed.), Proceedings of E-Learn 2005--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 617-624). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).

    • Gaming literacies: A game design study in action

      Salen, K. (2007). Gaming literacies: A game design study in action. Journal of Educational Multimedia and Hypermedia, 16(3), 301-322. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

    • Technocratic Discourses: How Policy Talk Constructs Technology at Odds With Teachers

      Monesmith, D. & Patel, N. (2007). Technocratic Discourses: How Policy Talk Constructs Technology at Odds With Teachers. In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (pp. 1610-1617). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).

    • Real Time - Real World: Videoconference Observations and Reflection in Preservice Field Experience

      Truesdell, K. & Barnett, M. (2007). Real Time - Real World: Videoconference Observations and Reflection in Preservice Field Experience. In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (pp. 2764-2771). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).

    • Preparing Teachers for the Future: A systemic approach to addressing 21st century educational imperatives.

      Gibson, I. (2008). Preparing Teachers for the Future: A systemic approach to addressing 21st century educational imperatives. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 4135-4142). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • Problem Solving Examples as First Class Objects in Educational Digital Libraries: Three Obstacles to Overcome

      Brusilovsky, P., Yudelson, M. & Hsiao, I.H. (2009). Problem Solving Examples as First Class Objects in Educational Digital Libraries: Three Obstacles to Overcome. Journal of Educational Multimedia and Hypermedia, 18(3), 267-288. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

    • Effects of Gaming on the Gender Gap in Enrolling in High School Computer Classes

      Rhem-Westhoff, S. (2008). Effects of Gaming on the Gender Gap in Enrolling in High School Computer Classes. In C. Bonk, M. Lee & T. Reynolds (Eds.), Proceedings of E-Learn 2008--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 3513-3518). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • ActiveCC - A Collaborative Framework for Supporting the Implementation of Active Curricula

      Kabicher, S., Derntl, M. & Motschnig-Pitrik, R. (2009). ActiveCC - A Collaborative Framework for Supporting the Implementation of Active Curricula. Journal of Educational Multimedia and Hypermedia, 18(4), 429-458. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

    • Scaffolded Gameplay as a Strategy for Engaging Learners with Complexity

      Rowhani, S. & Sedig, K. (2009). Scaffolded Gameplay as a Strategy for Engaging Learners with Complexity. In G. Siemens & C. Fulford (Eds.), Proceedings of ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 784-792). Honolulu, HI, USA: Association for the Advancement of Computing in Education (AACE).

    • Preparatory study for the design of a desktop videoconferencing platform for synchronous language tutoring

      Guichon, N. (2009). Preparatory study for the design of a desktop videoconferencing platform for synchronous language tutoring. In T. Bastiaens, J. Dron & C. Xin (Eds.), Proceedings of E-Learn 2009--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1635-1642). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).

    • Metacognitive Prompts and Mental Multiplication: Analyzing Strategies with a Qualitative Lens

      Hoffman, B. & Spatariu, A. (2011). Metacognitive Prompts and Mental Multiplication: Analyzing Strategies with a Qualitative Lens. Journal of Interactive Learning Research, 22(4), 607-635. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

    • Alien Contact!: Exploring teacher implementation of an augmented reality curricular unit.

      Mitchell, R. (2011). Alien Contact!: Exploring teacher implementation of an augmented reality curricular unit. Journal of Computers in Mathematics and Science Teaching, 30(3), 271-302. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

    • Games, models and simulations: A case study in design and delivery

      Ahern, T. & Dowling, A. (2011). Games, models and simulations: A case study in design and delivery. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 2013-2018). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE).

    • Expanding the Georgia Tech Arts Education Program in High-Definition

      Smee, L. & Sheppard, V. (2011). Expanding the Georgia Tech Arts Education Program in High-Definition. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2586-2590). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).

    • Four Steps to Fostering Collaborative Presence in Online Discussion Forums

      Haavind, S. & Carter, R. (2011). Four Steps to Fostering Collaborative Presence in Online Discussion Forums. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1245-1253). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • Programming in a Robotics Context in the Kindergarten Classroom: The Impact on Sequencing Skills

      Kazakoff, E. & Bers, M. (2012). Programming in a Robotics Context in the Kindergarten Classroom: The Impact on Sequencing Skills. Journal of Educational Multimedia and Hypermedia, 21(4), 371-391. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

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