Search results for author:"Yen"
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Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 3954–3957
The rapid development of emerging technologies in the past few years has changed the way people learn. It is important for us to re-scrutinize the influence of computer-based video games in today's education, especially on young children. An...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 2764–2771
This paper presents a Problem-Based e-Learning model and its system framework to assist the teacher in effectively developing knowledge of teaching mathematics for students with mild disabilities. This model features the contextual learning as a...
Journal of Computers in Mathematics and Science Teaching Vol. 27, No. 2 (April 2008) pp. 195–219
The LOGO Project, funded by the Texas Education Agency, is designed to not only increase participants' knowledge of technology to teach mathematics but to enhance their self-efficacy and self-determination, or the beliefs that individuals have about ...
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 872–875
This study investigated the effect of prior knowledge and teamwork process (CACL with open discussion versus problem-based discussion) on individual learning achievements for middle primary students in Taiwan. 204 fourth-grade students were...