Search results for author:"Ting-Wen Chang"
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The Effect on Pupils' Science Performance and Problem-Solving Ability through Lego: An Engineering Design-Based Modeling Approach
Journal of Educational Technology & Society Vol. 19, No. 3 (2016) pp. 143–156
Incorporating scientific fundamentals via engineering through a design-based methodology has proven to be highly effective for STEM education. Engineering design can be instantiated for learning as they involve mental and physical stimulation and...
An Embedded Interactive Information System with Automatic Detection Technology for Instructional Video
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4580–4584
There is extremely few courseware authoring applications which have the capability to quickly process the instructional video whose content includes a PowerPoint document. In addition, learners need much time and energy to retrieve the graphic...
The effects of presentation method and information density on visual search ability and working memory load
Computers & Education Vol. 58, No. 2 (February 2012) pp. 721–731
This study investigates the effects of successive and simultaneous information presentation methods on learner’s visual search ability and working memory load for different information densities. Since the processing of information in the brain...
Learning Effectiveness and Cognitive Loads in Instructional Materials of Programming Language on Single and Dual Screens
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 156–166
The teaching and learning environment in a traditional classroom typically includes a projection screen, a projector, and a computer within a digital interactive table. Instructors may apply multimedia learning materials using various information...
Computers & Education Vol. 57, No. 2 (September 2011) pp. 1615–1627
Assuring e-learning quality is of interest worldwide. This paper introduces the methods of e-learning courseware quality assurance (a quality certification system) adopted by the eLQSC (e-Learning Quality Service Centre) in Taiwan. A sequential...
A Comparison of Single- and Dual-Screen Environment in Programming Language: Cognitive Loads and Learning Effects
Educational Technology & Society Vol. 14, No. 2 (2011) pp. 188–200
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5579–5586
The purpose of this study is to explore the effect of dual-screen presentation system on student performance in a classroom setting and how this system might facilitate instructors’ classroom teaching. A dual-screen presentation system requires two...
Constructing Learning Objects by Using Two-Layer Screen-Capture Authoring Tool – A Case Study in Online Mathematical Instruction
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3023–3028
Screen-capture authoring tool is usually used to record teaching activities of the teacher instructed by PowerPoint application in classroom to treat as online or after-class reviewing learning contents. In this study, we adopted an innovative...
The Impact of Split-Attention Effect on Dual-Screen Learning Environment for Programming Language Instruction
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 2110–2115
The main purpose of this study is to investigate that a new multimedia learning environment constructed with dual-screen projections would improve the teaching and learning in a computer classroom. One view of learning content in PowerPoint slides...
Educational Technology & Society Vol. 11, No. 2 (2008) pp. 67–80
Museums are one of the most important institutions providing students with the opportunity to gain knowledge, experience cultures, and develop different interests in an informal learning setting. As information and communication technology (ICT) has ...
Exploring the Impact of Prior Knowledge and Appropriate Feedback on Students' Perceived Cognitive Load and Learning Outcomes: Animation-Based Earthquakes Instruction
International Journal of Science Education Vol. 34, No. 10 (2012) pp. 1555–1570
The aim of this study was to develop an animation-based curriculum and to evaluate the effectiveness of animation-based instruction; the report involved the assessment of prior knowledge and the appropriate feedback approach, for the purpose of...
An analysis of student collaborative problem solving activities mediated by collaborative simulations
Chia-Jung Chang; Ming-Hua Chang; Bing-Cheng Chiu; Chen-Chung Liu; Shih-Hsun Fan Chiang; Cai-Ting Wen; Fu-Kwun Hwang; Ying-Tien Wu; Po-Yao Chao; Chia-Hsi Lai; Su-Wen Wu; Chih-Kang Chang; Wenli Chen
Computers & Education Vol. 114, No. 1 (November 2017) pp. 222–235
Collaborative problem solving (CPS) is considered as one of the core competencies of the 21st century. Collaborative simulations which allow multiple students to participate in CPS activities in a shared simulation session are now increasingly...
Chenn-Jung Huang; Ming-Chou Liu; Kuo-En Chang; Yao-Ting Sung; Tz-Hau Huang; Chun-Hua Chen; Hung-Yen Shen; Kuo-Liang Huang; Jia-Jian Liao; Kai-Wen Hu; Yun-Cheng Luo; Tun-Yu Chang
Educational Technology & Society Vol. 13, No. 3 (2010) pp. 126–138
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature....