Search results for author:"Pao-Ta Yu"
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Aberrant Learning Achievement Detection Based on Person-Fit Statistics in Personalized e-Learning Systems
Educational Technology & Society Vol. 14, No. 1 (2011) pp. 107–120
A personalized e-learning service provides learning content to fit learners' individual differences. Learning achievements are influenced by cognitive as well as non-cognitive factors such as mood, motivation, interest, and personal styles. This...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 2711–2718
With the emergence of information technology, many teachers present their instructions on computers instead of using chalkboard. Applying information technology back to class learning environment is one of the most important education revolutions...
The Benefits of a Challenge: Student Motivation and Flow Experience in Tablet-PC-Game-Based Learning
Interactive Learning Environments Vol. 23, No. 2 (2015) pp. 172–190
Advances in technology have led to continuous innovation in teaching and learning methods. For instance, the use of tablet PCs (TPCs) in classroom instruction has been shown to be effective in attracting and motivating students' interest and...
Screen-Capturing System with Two-Layer Display for PowerPoint Presentation to Enhance Classroom Education
Educational Technology & Society Vol. 14, No. 3 (2011) pp. 69–81
This paper proposes a new presentation system integrating a Microsoft PowerPoint presentation in a two-layer method, called the TL system, to promote learning in a physical classroom. With the TL system, teachers can readily control hints or...
Learning Effectiveness and Cognitive Loads in Instructional Materials of Programming Language on Single and Dual Screens
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 156–166
The teaching and learning environment in a traditional classroom typically includes a projection screen, a projector, and a computer within a digital interactive table. Instructors may apply multimedia learning materials using various information...
Educational Technology & Society Vol. 14, No. 2 (2011) pp. 43–57
This study introduces a learning environment integrating annotations with a dual-slide PowerPoint presentation for classroom learning. Annotation means a kind of additional information to emphasize the explanations for the learning objects. The use...
A Comparison of Single- and Dual-Screen Environment in Programming Language: Cognitive Loads and Learning Effects
Educational Technology & Society Vol. 14, No. 2 (2011) pp. 188–200
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This...
An Embedded Interactive Information System with Automatic Detection Technology for Instructional Video
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4580–4584
There is extremely few courseware authoring applications which have the capability to quickly process the instructional video whose content includes a PowerPoint document. In addition, learners need much time and energy to retrieve the graphic...
Turkish Online Journal of Educational Technology Vol. 12, No. 4 (October 2013) pp. 29–40
The purpose of this study is to develop and evaluate the effects of multimodal presentation system (MPS), a multimodal presentation software integrated with interactive whiteboard (IWB), on student learning in the elementary English as second...
Educational Technology & Society Vol. 16, No. 4 (2013) pp. 242–257
The open courseware proposed by MIT with single streaming video has been widely accepted by most of the universities as their supplementary learning contents. In this streaming video, a digital video camera is used to capture the speaker's...
Journal of Educational Technology & Society Vol. 12, No. 3 (2009) pp. 266–281
This paper proposes a multimedia English learning (MEL) system, based on Hidden Markov Models (HMMs) and mastery theory strategy, for teaching students with the aim of enhancing their English phonetic awareness and pronunciation. It can analyze...
The effects of presentation method and information density on visual search ability and working memory load
Computers & Education Vol. 58, No. 2 (February 2012) pp. 721–731
This study investigates the effects of successive and simultaneous information presentation methods on learner’s visual search ability and working memory load for different information densities. Since the processing of information in the brain...
Collaborative Game-Based Learning with Motion-Sensing Technology: Analyzing Students' Motivation, Attention, and Relaxation Levels
International Journal of Online Pedagogy and Course Design Vol. 7, No. 4 (October 2017) pp. 53–64
The purpose of this study was to compare the influence of a single-player game with that of a collaborative game on students' motivation, attention levels, and relaxation levels in a motion-sensing learning environment. Participants were 20 college...
An Interactive Game Approach for Improving Students' Learning Performance in Multi-Touch Game-Based Learning
IEEE Transactions on Learning Technologies Vol. 7, No. 1 (2014) pp. 31–37
This study, based on Taiwanese geographical concepts, develops a multi-touch interactive jigsaw puzzle (MIJP) to assist primary school students in solving geographical puzzles. The MIJP, which has multi-touch operating characteristics and provides...
Constructing Learning Objects by Using Two-Layer Screen-Capture Authoring Tool – A Case Study in Online Mathematical Instruction
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3023–3028
Screen-capture authoring tool is usually used to record teaching activities of the teacher instructed by PowerPoint application in classroom to treat as online or after-class reviewing learning contents. In this study, we adopted an innovative...
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 177–187
In the "Digital Divide" research, adult women have generally been found to be the weakest group when compared with others. There is thus a need to provide this particular group with computer literacy training, and to give them opportunities to learn ...
International Review of Research in Open and Distance Learning Vol. 13, No. 5 (Nov 08, 2012) pp. 20–38
A rapid scene indexing method is proposed to improve retrieval performance for students accessing instructional videos. This indexing method is applied to anchor suitable indices to the instructional video so that students can obtain several small...
Educational Technology & Society Vol. 13, No. 3 (2010) pp. 151–162
This paper describes a multimodality approach that helps primary-school students improve their learning performance during music instruction. Multimedia instruction is an effective way to help learners create meaningful knowledge and to make...
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 4300–4309
Information and communication technologies (ICTs) supply the chance of getting information on the Internet at anytime and anywhere. The educational methods are not longer limited to learn in the classroom. Moreover, the importance of independent,...
The Impact of Split-Attention Effect on Dual-Screen Learning Environment for Programming Language Instruction
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 2110–2115
The main purpose of this study is to investigate that a new multimedia learning environment constructed with dual-screen projections would improve the teaching and learning in a computer classroom. One view of learning content in PowerPoint slides...
Journal of Educational Technology & Society Vol. 18, No. 3 pp. 89–99
The paper investigates the impact of learning effects on the study of life-like multimedia materials (LMMs) which are produced by the LMM tool. Teachers can readily utilize the tool to make the LMMs for their instructions in traditional classrooms....
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 951–956
In the advanced computer technology era, the trend has moved the input devices toward to computer vision technology gradually. Due to the non-intuitiveness for human to use, the traditional input devices such as keyboards and mice might be replaced...