Search results for author:"Meng-Jung Tsai"
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University students' online information searching strategies in different search contexts
Meng-Jung Tsai; Jyh-Chong Liang; Huei-Tse Hou; Chin-Chung Tsai; Chin-Chung Tsai
Australasian Journal of Educational Technology Vol. 28, No. 5 (Jan 01, 2012)
This study investigates the role of search context played in university students' online information searching strategies. A total of 304 university students in Taiwan were surveyed with questionnaires in which two search contexts were defined as...
Visual attention for solving multiple-choice science problem: An eye-tracking analysis
Meng-Jung Tsai; Huei-Tse Hou; Meng-Lung Lai; Wan-Yi Liu; Fang-Ying Yang
Computers & Education Vol. 58, No. 1 (January 2012) pp. 375–385
This study employed an eye-tracking technique to examine students’ visual attention when solving a multiple-choice science problem. Six university students participated in a problem-solving task to predict occurrences of landslide hazards from four...
Males are not as active as females in online discussion: Gender differences in face-to-face and online discussion strategies
Meng-Jung Tsai; Jyh-Chong Liang; Huei-Tse Hou; Chin-Chung Tsai
Australasian Journal of Educational Technology Vol. 31, No. 3 (Aug 27, 2015)
This study examined the gender difference in students’ perceived discussion strategies in face-to-face and online asynchronous contexts. A survey of 363 university students and follow-up interviews of 20 participants was conducted to examine any...
Epistemic Beliefs, Online Search Strategies, and Behavioral Patterns While Exploring Socioscientific Issues
Chung-Yuan Hsu; Meng-Jung Tsai; Huei-Tse Hou; Chin-Chung Tsai
Journal of Science Education and Technology Vol. 23, No. 3 (June 2014) pp. 471–480
Online information searching tasks are usually implemented in a technology-enhanced science curriculum or merged in an inquiry-based science curriculum. The purpose of this study was to examine the role students' different levels of scientific...
Visual behavior, flow and achievement in game-based learning
Meng-Jung Tsai; Li-Ju Huang; Huei-Tse Hou; Chung-Yuan Hsu; Guo-Li Chiou
Computers & Education Vol. 98, No. 1 (July 2016) pp. 115–129
This study utilized eye-tracking technology to explore the differences between high- and low-conceptual-comprehension players' visual behaviors and game flows in game-based learning (GBL). A total of 22 university students participated in this study ...