Search results for author:"Gwo"
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Gwo-Jen Hwang
National University of Tainan
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Gwo-yunn Jaw
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Online course receptivity related to student perceptions of fluency in use of computers, email, and the Web
Gwo-Yunn Jaw
Online @?course @?receptivity related to student perceptions of @?fluency in use of @?computers, email, and the @?Web (2005) pp. 1–170
This study analyzed university student perceptions regarding their CEW (Computer-Email-Web) fluency and their willingness to consider participating in online instruction. The study was conducted at Chung Kuo Institute of Technology (CKIT), Taipei,...
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The presence and usage of computer technology and the Internet in the classroom: An examination of secondary school students' and teachers' attitudes
Long Gwo Chen
(2008) pp. 1–136
This study gauges secondary school students' and teachers' attitudes on the presence and usage of computer technology and the Internet as instructional (teachers) and learning (students) tools in the classroom. Quantitative survey questionnaires and ...
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A conceptual map model for developing intelligent tutoring systems
Gwo-Jen Hwang
Computers & Education Vol. 40, No. 3 (2003) pp. 217–235
With the recent rapid progress of computer technology, researchers have attempted to adopt artificial intelligence and use computer networks to develop computer-aided instruction systems. Meanwhile, researchers have also attempted to develop more...
Language: English
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Diagnosing Student Learning Problems Based on Historical Assessment Records
Gwo-Jen Hwang; Judy C. R. Tseng; Gwo-Haur Hwang
Innovations in Education and Teaching International Vol. 45, No. 1 (February 2008) pp. 77–89
In the past decade, researchers have attempted to develop computer-assisted learning and testing systems to help students improve their learning performance. Conventional testing systems simply provide students with a score, and do not offer...
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Activity Theory Approach to Developing Context-Aware Mobile Learning Systems for Understanding Scientific Phenomenon and Theories
Lorna Uden; Gwo-Jen Hwang
International Journal of Distance Education Technologies Vol. 11, No. 4 (2013) pp. 30–44
Mobile computing offers potential opportunities for students' learning especially when it combines a sensing device such as RFID (Radio Frequency Identification). Researchers have indicated that a key feature of in-field learning supported by...
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A Coursework Support System for Offering Challenges and Assistance by Analyzing Students' Web Portfolios
Liang-Yi Li; Gwo-Dong Chen
Educational Technology & Society Vol. 12, No. 2 (2009) pp. 205–221
Students can practice skills and acquire knowledge by doing coursework. However, in conventional coursework activities, each student is assigned the same exercises, without considering learners' diversity. Moreover, students typically have...
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Applying MyET Oral Practice Database to Upgrade College Students’ English Speaking Ability
Jui-hsiang Lu; Gwo-yunn Jaw
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1111–1115
This study examined an oral practice database, MyET (My English Tutor), used to help upgrade college students’ English speaking ability in order to provide an alternative in English learning as well as teaching. Student participants (198) were...
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Augmenting Traditional Books with Context-Aware Learning Supports from Online Learning Communities
Gwo-Dong Chen; Po-Yao Chao
Educational Technology & Society Vol. 11, No. 2 (2008) pp. 27–40
Recent advances in ubiquitous computing technologies have brought reality augmentation of traditional objects to context-aware and social supports. Although a significant proportion of students prefer poring over traditional paper textbooks over...
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Applying Constructivism and Collaboration to Design Asynchronous Online Courses
Jui-hsiang Lu; Gwo-yunn Jaw
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 1780–1784
With the rapid changes and improvements of information communication technology, college instruction in Taiwan tends to go online and to be asynchronous. Accordingly, the intention to make a learning environment more intelligent and effective than...
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Using a concept map knowledge management system to enhance the learning of biology
Shih-Hwa Liu; Gwo-Guang Lee
Computers & Education Vol. 68, No. 1 (October 2013) pp. 105–116
This study was undertaken with the goal of developing a Concept Map Knowledge Management System (CMKMS) for use as a tool in observing change in a student's understanding of biology concepts over time. The CMKMS should be useful in assessing the...
Language: English
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Single loop or double loop learning: English vocabulary learning performance and behavior of students in situated computer games with different guiding strategies
Gwo-Jen Hwang; Siang-Yi Wang
Computers & Education Vol. 102, No. 1 (November 2016) pp. 188–201
In this study, a situated computer game was implemented for engaging students in English vocabulary contexts. Furthermore, two test-item guiding approaches, the cloze and multiple-choice guiding strategies, were embedded in the game to serve as...
Language: English
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An interactive peer-assessment criteria development approach to improving students' art design performance using handheld devices
Chiu-Lin Lai; Gwo-Jen Hwang
Computers & Education Vol. 85, No. 1 (July 2015) pp. 149–159
Engaging students in higher order thinking such as evaluation and analysis has been recognized as being an important strategy for helping them develop knowledge and skills, in particular, in creativeness-oriented learning activities such as artwork...
Language: English
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A Context-Aware Ubiquitous Learning Approach for Providing Instant Learning Support in Personal Computer Assembly Activities
Ching-Kun Hsu; Gwo-Jen Hwang
Interactive Learning Environments Vol. 22, No. 6 (2014) pp. 687–703
Personal computer assembly courses have been recognized as being essential in helping students understand computer structure as well as the functionality of each computer component. In this study, a context-aware ubiquitous learning approach is...
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A collaborative game-based learning approach to improving students' learning performance in science courses
Han-Yu Sung; Gwo-Jen Hwang
Computers & Education Vol. 63, No. 1 (April 2013) pp. 43–51
In this study, a collaborative game-based learning environment is developed by integrating a grid-based Mindtool to facilitate the students to share and organize what they have learned during the game-playing process. To evaluate the effectiveness...
Language: English
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A Problem Posing-Based Practicing Strategy for Facilitating Students' Computer Programming Skills in the Team-Based Learning Mode
Xiao-Ming Wang; Gwo-Jen Hwang
Educational Technology Research and Development Vol. 65, No. 6 (2017) pp. 1655–1671
Computer programming is a subject that requires problem-solving strategies and involves a great number of programming logic activities which pose challenges for learners. Therefore, providing learning support and guidance is important. Collaborative ...
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A Hierarchy Fuzzy MCDM Method for Studying Electronic Marketing Strategies in the Information Service Industry
Michael T. Tang; Gwo-Hshiung Tzeng
International Academy for Information Management Annual Conference 1998 (December 1998)
In this paper, the impacts of Electronic Commerce (EC) on the international marketing strategies of information service industries are studied. In seeking to blend humanistic concerns in this research with technological development by addressing...
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An Information-Summarising Instruction Strategy for Improving the Web-Based Problem Solving Abilities of Students
Gwo-Jen Hwang; Fan-Ray Kuo
Australasian Journal of Educational Technology Vol. 27, No. 2 (2011) pp. 290–306
As knowledge rapidly expands and accumulates, training and assessing students' information searching ability for solving problems on the Internet has become an important and challenging issue. This research aims to improve the web-based problem...
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An information-summarising instruction strategy for improving the web-based problem solving abilities of students
Gwo-Jen Hwang; Fan-Ray Kuo
Australasian Journal of Educational Technology Vol. 27, No. 2 (Jan 01, 2011)
As knowledge rapidly expands and accumulates, training and assessing students' information searching ability for solving problems on the Internet has become an important and challenging issue. This research aims to improve the web-based problem...
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The role of collective efficacy, cognitive quality, and task cohesion in computer-supported collaborative learning (CSCL)
Shu-Ling Wang; Gwo-Jen Hwang
Computers & Education Vol. 58, No. 2 (February 2012) pp. 679–687
Research has suggested that CSCL environments contain fewer social context clues, resulting in various group processes, performance or motivation. This study thus attempts to explore the relationship among collective efficacy, group processes (i.e....
Language: English
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A Web Browser Interface to Manage the Searching and Organizing of Information on the Web by Learners
Liang-Yi Li; Gwo-Dong Chen
Journal of Educational Technology & Society Vol. 13, No. 4 (2010) pp. 86–97
Information Gathering is a knowledge construction process. Web learners make a plan for their Information Gathering task based on their prior knowledge. The plan is evolved with new information encountered and their mental model is constructed...
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Trends in mobile technology-supported collaborative learning: A systematic review of journal publications from 2007 to 2016
Qing-Ke Fu; Gwo-Jen Hwang
Computers & Education Vol. 119, No. 1 (April 2018) pp. 129–143
This study reviewed the literature on mobile technology-supported collaborative learning from 2007 to 2016. Several issues, such as the distributions and research methods, learning devices and learning environments, participants, research issues,...
Language: English
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Facilitating Effective Digital Game-Based Learning Behaviors and Learning Performances of Students Based on a Collaborative Knowledge Construction Strategy
Han-Yu Sung; Gwo-Jen Hwang
Interactive Learning Environments Vol. 26, No. 1 (2018) pp. 118–134
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. ...
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Effects of a peer competition-based mobile learning approach on students' affective domain exhibition in social studies courses
Gwo‐Jen Hwang; Shao‐Chen Chang
British Journal of Educational Technology Vol. 47, No. 6 (November 2016) pp. 1217–1231
One of the important and challenging objectives of social studies courses is to promote students' affective domain exhibition, including learning interest, positive attitudes and local culture identity. In this paper, a location-aware mobile...
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Influences of an inquiry-based ubiquitous gaming design on students’ learning achievements, motivation, behavioral patterns, and tendency towards critical thinking and problem solving
Gwo‐Jen Hwang; Chih‐Hung Chen
British Journal of Educational Technology Vol. 48, No. 4 (June 2017) pp. 950–971
In this paper, an inquiry-based ubiquitous gaming approach was proposed. The objective of the study was to enhance students’ performances in in-field learning activities. To show the advantages of the approach, an experiment was carried out to...
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An information-summarising instruction strategy for improving the web-based problem-solving abilities of students
Gwo-Jen Hwang; Fan-Ray Kuo
Australasian Journal of Educational Technology Vol. 27, No. 2 (Jan 01, 2011) pp. 290–306
As knowledge rapidly expands and accumulates, training and assessing students' information searching ability for solving problems on the Internet has become an important and challenging issue. This research aims to improve the web-based problem...
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A Learning Analytics Approach to Investigating Factors Affecting EFL Students' Oral Performance in a Flipped Classroom
Chi-Jen Lin; Gwo-Jen Hwang
Journal of Educational Technology & Society Vol. 21, No. 2 (2018) pp. 205–219
Flipped classrooms have been widely adopted and discussed by school teachers and researchers in the past decade. However, few studies have been conducted to formally evaluate the effectiveness of flipped classrooms in terms of improving EFL students'...
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A self-regulated flipped classroom approach to improving students’ learning performance in a mathematics course
Chiu-Lin Lai; Gwo-Jen Hwang
Computers & Education Vol. 100, No. 1 (September 2016) pp. 126–140
The flipped classroom is a well-recognized learning mode that enables effective practice and interactions among teachers and students in the class by switching the in-class instructional time and out-of-class practicing time. However, owing to their ...
Language: English
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Impacts of an augmented reality-based flipped learning guiding approach on students’ scientific project performance and perceptions
Shao-Chen Chang; Gwo-Jen Hwang
Computers & Education Vol. 125, No. 1 (October 2018) pp. 226–239
In recent years, flipped learning has received increasing emphasis; it engages students in deriving basic knowledge through instructional videos before the class, and hence more time is available for practicing, applying knowledge, or student...
Language: English
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Mobile RFID of Wireless Mesh Network for Intelligent Safety Care System
Chwen-Fu Horng; Gwo-Jiun Horng
International Journal of Cyber Society and Education Vol. 2, No. 2 (Dec 30, 2009) pp. 27–38
This paper presents the Wi-Fi phone with RFID (Radio frequency identification) of student entered the school, via Wireless Access Points (APs) of school will transmit MAC address with RFID of Wi-Fi phone to Internet Data Center (IDC) for server and...
Language: English
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A novel textbook reading environment integrated with online resource by using Anoto functionality
Chih-Kai Chang; Gwo-Dong Chen
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1635–1638
Students often search information on Internet while reading textbook. Sometimes, they use the information to comprehend glossary; sometimes, authors of the textbook indicate the Internet resource for learning. Learners waste their time on...
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Traditional Textbooks vs. On-line Textbooks: Comparing Two Different Methodologies in English Reading Classrooms
Jui-hsiang Lu; Gwo-yunn Jaw
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1004–1009
This study examined two different instructional methodologies used to present English reading contents to technical university students in order to determine which methodology, traditional textbook or online textbook, benefited students better with...
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Using a Humanoid Robot to develop a Dialogue-based Interactive Learning Environment for Elementary Foreign Language Classrooms
Chih-Wei Chang; Gwo-Dong Chen
Journal of Interactive Learning Research Vol. 21, No. 2 (April 2010) pp. 215–235
Elementary school is the critical stage during which the development of listening comprehension and oral abilities in language acquisition occur, especially with a foreign language. However, the current foreign language instructors often adopt one...
Topics: English Language Arts, Classrooms, Languages, Robotics, Elementary Education, Interaction
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A structural equation model to analyse the antecedents to students’ web-based problem-solving performance
Fan-Ray Kuo; Gwo-Jen Hwang
Australasian Journal of Educational Technology Vol. 31, No. 4 (Nov 01, 2015)
Web-based problem-solving, a compound ability of critical thinking, creative thinking, reasoning thinking and information-searching abilities, has been recognised as an important competence for elementary school students. Some researchers have...
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Using an Internet-based Vocabulary Testing Database to Upgrade University Students’ English Receptive Knowledge and Testing Ability
Jui-hsiang Lu; Gwo-yunn Jaw
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1116–1121
This study examined using an Internet-based vocabulary testing database to help promote technical university students’ English receptive knowledge in order to upgrade their English/testing ability with regard to students’ achievement as well as the...
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Constructing Collaborative Learning Activities for Distance CAL Systems
C-K Chang; Gwo-Dong Chen
Journal of Computer Assisted Learning Vol. 13, No. 1 (1997) pp. 2–15
Analyzes the requirements for constructing collaborative learning activities in distance computer assisted learning (CAL) systems; shows why an active database can satisfy the requirements with a collaborative homework example; and proposes...
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Applying c-teaching + e-learning + i-testing to Upgrade Students’ English Ability to Pass English Proficiency Tests at Universities of Technology in Taiwan
Jui-hsiang Lu; Gwo-yunn Jaw
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 1785–1790
This paper is a study of a new teaching design which conducted on non-English- major students at universities of technology in Taiwan who take English as required courses, and they need to acquire an English proficiency certificate to help them get...
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A Spreadsheet-Based Visualized Mindtool for Improving Students' Learning Performance in Identifying Relationships between Numerical Variables
Chiu-Lin Lai; Gwo-Jen Hwang
Interactive Learning Environments Vol. 23, No. 2 (2015) pp. 230–249
In this study, a spreadsheet-based visualized Mindtool was developed for improving students' learning performance when finding relationships between numerical variables by engaging them in reasoning and decision-making activities. To evaluate the...
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A formative assessment-based mobile learning approach to improving the learning attitudes and achievements of students
Gwo-Jen Hwang; Hsun-Fang Chang
Computers & Education Vol. 56, No. 4 (May 2011) pp. 1023–1031
The advancement of mobile and wireless communication technologies has encouraged an increasing number of studies concerning mobile learning, in which students are able to learn via mobile devices without being limited by space and time; in...
Language: English
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A Particle Swarm Optimization Approach to Composing Serial Test Sheets for Multiple Assessment Criteria
Peng-Yeng Yin; Kuang-Cheng Chang; Gwo-Jen Hwang; Gwo-Haur Hwang; Ying Chan
Educational Technology & Society Vol. 9, No. 3 (2006) pp. 3–15
To accurately analyze the problems of students in learning, the composed test sheets must meet multiple assessment criteria, such as the ratio of relevant concepts to be evaluated, the average discrimination degree, difficulty degree and estimated...
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An enhanced genetic approach to optimizing auto-reply accuracy of an e-learning system
Gwo-Jen Hwang; Peng-Yeng Yin; Tzu-Ting Wang; Judy C.R. Tseng; Gwo-Haur Hwang
Computers & Education Vol. 51, No. 1 (August 2008) pp. 337–353
With the rapid development in Information Technology (IT), the Internet has become one of the central media for conducting learning. However, most of the existing web-based learning systems only provide stand-alone subject materials for browsing and ...
Language: English
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A Two-Tier Test-Based Approach to Improving Students' Computer-Programming Skills in a Web-Based Learning Environment
Tzu-Chi Yang; Gwo-Jen Hwang; Stephen J. H. Yang; Gwo-Haur Hwang
Journal of Educational Technology & Society Vol. 18, No. 1 pp. 198–210
Computer programming is an important skill for engineering and computer science students. However, teaching and learning programming concepts and skills has been recognized as a great challenge to both teachers and students. Therefore, the...
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College students' conceptions of u-learning
Pei-Shan Tsai; Chin-Chung Tsai; Gwo-Haur Hwang; Gwo-Jen Hwang; Yu-Fang Yang
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 3115–3118
The purpose of this study was to explore 14 college students' conceptions of u-learning. The research data were collected from interviews with each of the students by a trained researcher individually, and the responses of the interview were further ...
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National Program for e-Learning in Taiwan
Maiga Chang; Chin-Yeh Wang; Gwo-Dong Chen
Educational Technology & Society Vol. 12, No. 1 (2009) pp. 5–17
Taiwan government has initiated a five-year program since 2002: the National Science and Technology Program for e-Learning. The national program started from 2003 and was completed at the end of year 2007, involving thirteen government agencies....
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Mobile-based collaborative learning in the fitness center: A case study on the development of English listening comprehension with a context-aware application
Gi‐Zen Liu; Jing‐Yao Chen; Gwo‐Jen Hwang
British Journal of Educational Technology Vol. 49, No. 2 (March 2018) pp. 305–320
Mobile applications on the go have been adopted in many fields and areas. However, there has been little research regarding the development and use of a context-aware application for users to improve their English listening comprehension through...
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Policy and Barriers Related to Implementing Adult E-Learning in Taiwan
Hsiu-Ying Chung; Gwo-Guang Lee; Shih-Hwa Liu
Australian Journal of Adult Learning Vol. 54, No. 3 (November 2014) pp. 389–414
The work quality of public servants direct affects a country's administrative performance, and the Taiwan government has recently invested a considerable amount of funds in constructing e-government learning platforms and developing digital...
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Development of a Mobile Learning System Based on a Collaborative Problem-Posing Strategy
Han-Yu Sung; Gwo-Jen Hwang; Ya-Chi Chang
Interactive Learning Environments Vol. 24, No. 3 (2016) pp. 456–471
In this study, a problem-posing strategy is proposed for supporting collaborative mobile learning activities. Accordingly, a mobile learning environment has been developed, and an experiment on a local culture course has been conducted to evaluate...
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A knowledge engineering approach to developing mindtools for context-aware ubiquitous learning
Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai
Computers & Education Vol. 54, No. 1 (January 2010) pp. 289–297
Recent developments in computing and mobile technologies have enabled the mobile and ubiquitous learning approach, which situates students in an environment that combines real-world and digital-world learning resources. Although such an approach...
Language: English
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Effects of different online peer-feedback approaches on students' performance skills, motivation and self-efficacy in a dance course
Lu-Ho Hsia; Iwen Huang; Gwo-Jen Hwang
Computers & Education Vol. 96, No. 1 (May 2016) pp. 55–71
It has become common practice to video record students' in-class dance moves. Such a teaching strategy is able to help students reflect on their dance performance by providing them with visualized feedback. Therefore, in this study, an online peer...
Language: English
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Collab-Analyzer: An Environment for Conducting Web-Based Collaborative Learning Activities and Analyzing Students' Information-Searching Behaviors
Chih-Hsiang Wu; Gwo-Jen Hwang; Fan-Ray Kuo
Australasian Journal of Educational Technology Vol. 30, No. 3 (2014) pp. 356–374
Researchers have found that students might get lost or feel frustrated while searching for information on the Internet to deal with complex problems without real-time guidance or supports. To address this issue, a web-based collaborative learning...
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Providing Adequate Interactions in Online Discussion Forums Using Few Teaching Assistants
Chih-Kai Chang; Gwo-Dong Chen; Ching-Kun Hsu
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 3 (July 2011) pp. 193–202
In order to encourage students to participate in online learning forums, prompt responses to their questions are essential. To answer students' online questions, teaching assistants are assigned to manage discussions and answer questions in online...