Search results for author:"Gordon Matthew"
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Determining the Number of Factors to Retain in EFA: Using the SPSS R-Menu v2.0 to Make More Judicious Estimations
Practical Assessment, Research & Evaluation Vol. 18, No. 8 (April 2013)
Exploratory factor analysis (EFA) is a common technique utilized in the development of assessment instruments. The key question when performing this procedure is how to best estimate the number of factors to retain. This is especially important as...
Is it worth the trouble: does smart, intentionally designed student learning environments increase student participation?
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 92–105
Learning Management System sites (LMSs) have, in recent years, been more frequently used by universities to provide students with relevant, subject specific content. However, LMSs are generally created by lecturers, whose design experience is solely ...
Activate the stimuli receptors: Reducing cognitive overload by analyzing the impact of multimedia elements
Journal of Educational Multimedia and Hypermedia Vol. 29, No. 3 (July 2020) pp. 247–264
In recent years, a large number of learning management sites (LMs) have emerged in the higher education sector, but these systems are generally not well-maintained. Most of the time the burden falls upon the lecturers to populate and maintain the...
Students’ Learning Experiences of a Serious Food Service Management Game through the Lens of Eyetracking and Electroencephalography
EdMedia + Innovate Learning 2016 (Jun 28, 2016) pp. 365–374
The use of serious games in higher education provides complementary ways of delivering content to learner-centred technology-enhanced environments. This study evaluates the learning experiences of foodservice management students of the The ExMan...
EdMedia: World Conference on Educational Media and Technology 2015 (Jun 22, 2015) pp. 28–37
Engaging users to playtest serious games during game design uncovers the value of design elements that contribute towards learning and fun during gameplay. During a first wire-frame test of the functionality of the ExMan serious game, students’...