Search results for author:"Anderson Norton"
Total records matched: 8 Search took: 0.136 secs
Society for Information Technology & Teacher Education International Conference 2001 (2001) pp. 1379–1384
This report presents technology-enhanced activities designed for secondary mathematics teachers within the context of matrix algebra, transformational geometry, and fractals. It concerns the ways in which a spreadsheet can be used as a tool kit...
Technology-Enabled Pedagogy as an Informal Link between Finite and Infinite Concepts in Secondary Mathematics
Mathematics Educator Vol. 10, No. 2 (2000) pp. 36–41
Reflects on activities designed for computer-enhanced in-service training of high school mathematics teachers. Uses a computer-based graphing calculator, a dynamic geometry program, and a spreadsheet program to explore linear algebraic equations...
Journal of Computers in Mathematics and Science Teaching Vol. 25, No. 1 (January 2006) pp. 5–28
This paper introduces technology-based teaching ideas that facilitate the development of qualitative reasoning techniques in the context of quadratic equations with parameters. It reflects on activities designed for prospective secondary mathematics ...
Topics: Preservice Teachers, technology, Technology integration, Cognition, k-12, teacher education, Integration, Mathematics, Preservice Teacher Education, Professional Development, Pedagogy, problem solving, Teaching Methods, Inclusive Education
Prediction Assessments: Using Video-Based Predictions to Assess Prospective Teachers' Knowledge of Students' Mathematical Thinking
Journal of Mathematics Teacher Education Vol. 14, No. 4 (August 2011) pp. 305–325
In order to evaluate the effectiveness of an experimental elementary mathematics field experience course, we have designed a new assessment instrument. These video-based prediction assessments engage prospective teachers in a video analysis of a...
Mathematics Teacher Vol. 104, No. 2 (September 2010) pp. 100–104
Cryptography is the science of hidden or secret writing. More generally, cryptography refers to the science of safeguarding information. Cryptography allows people to use a public medium such as the Internet to transmit private information securely, ...
Anderson Norton; Jesse L. M. Wilkins; Michael A. Evans; Kirby Deater-Deckard; Osman Balci; Mido Chang
Mathematics Teaching in the Middle School Vol. 19, No. 6 (February 2014) pp. 352–358
The authors introduce an educational video game (application, or "app"), "CandyFactory Educational Game," designed to promote students' development of partitive understanding of fractions while demonstrating the critical...
Education and Information Technologies Vol. 21, No. 5 (2016) pp. 1283–1297
In an effort to maximizing success in mathematics, our research team implemented an educational video game in fifth grade mathematics classrooms in five schools in the Eastern US. The educational game was developed by our multi-disciplinary research ...
Educational Media International Vol. 52, No. 1 (2015) pp. 47–57
This study examined the effects of a learning game, [The Math App] on the mathematics proficiency of middle school students. For the study, researchers recruited 306 students, Grades 6-8, from two schools in rural southwest Virginia. Over a nine...