Global Usage Statistics for February 2018

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Sessions

A total of 147,766 sessions.

Sessions over Time
Date Sessions
Feb 01, 2018 10422
Feb 02, 2018 10951
Feb 03, 2018 11209
Feb 04, 2018 9511
Feb 05, 2018 11616
Feb 06, 2018 13098
Feb 07, 2018 12558
Feb 08, 2018 12437
Feb 10, 2018 10263
Feb 11, 2018 10400
Feb 12, 2018 13856
Feb 13, 2018 11497
Feb 14, 2018 9948
Most Active Institutions
Institution Sessions
University of Gothenburg 261
University of Phoenix 197
Liberty University 178
Capella University 106
The Hong Kong Polytechnic University 77
North Carolina State University 69
ARIZONA STATE UNIVERSITY 65
Grand Valley State University Libraries 65
Michigan State University 60
National Taiwan Normal University 54
Northeastern University (Snell Library) 52
The Education University of Hong Kong 52
George Mason University 49
Indiana University Libraries, Bloomington 48
Purdue University 47
Monash University 46
University of South Florida 44
FernUniversitaet in Hagen 42
CHINESE UNIVERSITY OF HONG KONG 42
Nova Southeastern University 38
Univ of the West of England 37
Old Dominion University 36
James Madison University 36
North West University 35
Bibliotheek der Rijksuniversiteit 33
Middle East Technical University Library 32
UNIVERSITY OF CENTRAL FLORIDA 32
University of Hong Kong 31
BOISE STATE UNIVERSITY 31
Kennesaw State University 30
Most Active Countries
Country Sessions
United States 2069
Sweden 285
Canada 273
Australia 223
Hong Kong 165
United Kingdom 116
Germany 78
Turkey 50
South Africa 42
Netherlands 35
New Zealand 26
Belgium 26
Finland 25
Norway 25
Malaysia 24
Israel 22
Singapore 19
Ireland 18
Taiwan 16
United Arab Emirates 14

Journals & Conferences

Most Accesed Journals
Journal Sessions
Journal of Technology and Teacher Education 4113
Contemporary Issues in Technology and Teacher Education 3562
International Journal on E-Learning 2385
AACE Journal 2157
Journal of Educational Multimedia and Hypermedia 2004
Journal of Computers in Mathematics and Science Teaching 1935
Journal of Interactive Learning Research 1794
Journal of Information Technology Education: Research 1604
Journal of e-Learning and Knowledge Society 1256
International Letters of Social and Humanistic Sciences 1251
Computers & Education 1186
Educational Technology 1032
International Journal of Education and Development using ICT 958
Interdisciplinary Journal of E-Learning and Learning Objects 871
The International Review of Research in Open and Distributed Learning 666
International Journal of Educational Telecommunications 639
International Journal of Emerging Technologies in Learning (iJET) 638
Australasian Journal of Educational Technology 573
Journal of Educational Technology & Society 532
TechTrends: Linking Research and Practice to Improve Learning 498
Most Accesed Conferences
Conference Sessions
Society for Information Technology & Teacher Education International Conference 16085
EdMedia: World Conference on Educational Media and Technology 10700
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 7221
Global Learn 1079
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 538
WebNet World Conference on the WWW and Internet 519
Proceedings of the Informing Science and Information Technology Education Conference 260
TCC Worldwide Online Conference 240
American Educational Research Association Annual Meeting 222
International Conference on Mathematics / Science Education and Technology 175
Global TIME 76
Association for Educational Communications and Technology Annual Meeting 17
International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems 10

Top Articles & Conference Papers

Most Viewed Articles
Title Count
Integrating Technology into the Classroom: Eight Keys to Success 440
What is Technological Pedagogical Content Knowledge (TPACK)? 327
Characteristics of Adult Learners With Implications for Online Learning Design 238
Smartphones-Smart Students: A Review of the Literature 179
NMC Horizon Report: 2017 Higher Education Edition 176
Social Presence Theory and Implications for Interaction and Collaborative Learning in Computer... 162
Factors Influencing Adult Learners' Decision to Drop Out or Persist in Online Learning 149
An Introduction to Current Trends and Benefits of Mobile Wireless Technology Use in Higher Education 146
Bringing ADDIE to Life: Instructional Design at Its Best 117
NMC Horizon Report: 2015 Library Edition 116
The Educational Uses of Digital Storytelling 110
Communication and Collaborative Learning in a Cross-Atlantic Design Course 97
Roles and Importance of Multimedia in Higher Education 92
Classroom Management and Discipline: The Polytechnic University of the Philippines Laboratory... 91
The Delphi Method for Graduate Research 86
Does Facebooking make us sad? Hunting relationship between Facebook use and depression among... 85
Researching and Evaluating Digital Storytelling as a Deep Learning Tool 82
Using Technology to Motivate Students to Learn Social Studies 81
An Investigation of Behaviorist and Cognitive Approaches to Instructional Multimedia Design 78
Online Discussions: A Survey of Advantages and Disadvantages Compared to Face-to-Face Discussions 78
Most Downloaded Articles
Title Count
Integrating Technology into the Classroom: Eight Keys to Success 303
What is Technological Pedagogical Content Knowledge (TPACK)? 273
Characteristics of Adult Learners With Implications for Online Learning Design 202
Avestan Architecture: A Descriptive Etymological Lexicon 152
NMC Horizon Report: 2017 Higher Education Edition 147
Impact of Instructional Materials in Teaching and Learning of Biology in Senior Secondary Schools... 132
Research Highlights in Technology and Teacher Education 2017 130
Social Presence Theory and Implications for Interaction and Collaborative Learning in Computer... 129
Effects of Online Games on Student Performance in Undergraduate Physics 117
<i>Visions of the Daughters of Albion</i>: The Influence of Mary Wollstonecraft’s Life and Career... 112
The Educational Uses of Digital Storytelling 96
NMC Horizon Report: 2015 Library Edition 93
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era 91
The Delphi Method for Graduate Research 83
Problems of policy formulation and implementation: The case of ICT use in rural women’s... 79
Self-Efficacy Beliefs as an Indicator of Teachers' Preparedness for Teaching with Technology 72
An Introduction to Current Trends and Benefits of Mobile Wireless Technology Use in Higher Education 71
Comparative Analysis of Learner Satisfaction and Learning Outcomes in Online and Face-to-Face... 66
Assessment in Open and Distance Learning System (ODL): A Challenge 62
Models for Sustainable Open Educational Resources 57
Most Emailed Articles
Title Count
Strengthening IT Curriculum by Improving Problem Solving Skills with Programming 198
Technology to Advance High School and Undergraduate Students with Disabilities in Science,... 6
Polyglot Cubed: a Multidisciplinary Listening Comprehension and Recognition Tool 6
The effects of captioning and subtitling on listening comprehension skill of English Foreign... 5
Buried Treasure: The Impact of Computer Use on Young Children’s Social, Cognitive, Language... 5
The Impact of Online Teaching Videos on Canadian Pre-Service Teachers 5
Technology Integration and Teacher Preparation: The Development of Teacher Educator Technology... 5
Creating a Diversity of Mathematical Experiences for Tertiary Students 4
General Power Sums of Integers That Are, and Are Not, Represented in the Two-Element Frobenius... 4
Mobile cloud learning for higher education: A case study of Moodle in the cloud 4
Modelling Cognitive Style in a Peer Help Network 4
The Role of Digital Artefacts on the Interactive Whiteboard in Supporting Classroom Dialogue 4
Interaction in Information Searching and Retrieval 4
Distance and blended learning in Asia 4
Trends and Barriers on the Fusion of Mobile Apps in Higher Education Where to Next and How? 4
Satisfaction evaluation as an indicator of the quality of the teaching practices in the Distance ... 4
Freeing the Monkeys: Making the EdTech Course More than Learning to Push Buttons 4
On the Usability and Likeability of Virtual Reality Games for Education: The Case of VR-ENGAGE 4
Leading and teaching in schools of the future: Using interactive video connectivity and... 4
Going Global: Preparing Students for Careers in the Global Apparel Industry … A Virtual... 4