Use of Hypermedia in One Middle School: A Qualitative Field Study
Abigail Garthwait, University of Maine, United States
Journal of Educational Multimedia and Hypermedia Volume 13, Number 3, ISSN 1055-8896 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
The contribution of qualitative research consists of "description, verification (of existing theories, hypotheses, generalizations, or practices), evaluation or prescription, as well as understanding" (Glesne & Peshkin, 1992, p. 16). This qualitative study examined the dynamics and complexities which occur in the natural setting of a seventh grade classroom as students learn to use a hypermedia program (HyperStudio). Data collection techniques included field observations, student and teacher interviews, surveys and student work. The author viewed the data through the lens of Dewey's methodological barriers to education, and found three major results. Marginal students were motivated to construct creative and innovation projects in a different way than their honor-roll peers. The tools available in software programs can interact with a student's original purpose to produce a more innovative project than initially conceived. Additionally, this study found that the absence of substantive school-wide conversations involving the computer teacher appear to limit the motivational benefits afforded by the technology.
Garthwait, A. (2004). Use of Hypermedia in One Middle School: A Qualitative Field Study. Journal of Educational Multimedia and Hypermedia, 13(3), 219-243. Norfolk, VA: Association for the Advancement of Computing in Education (AACE).
© 2004 Association for the Advancement of Computing in Education (AACE)
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Bill Gulley, Sunnyside Unified School District #12, United States
Journal of Computers in Mathematics and Science Teaching Vol. 28, No. 4 (October 2009) pp. 381–404
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