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A therapeutic exercise game system with a “tailor-made video-game image” that accommodates anyone irrespective of athletic ability
PROCEEDINGS

, , , Kinki University, Japan

Society for Information Technology & Teacher Education International Conference, in New Orleans, Louisiana, United States ISBN 978-1-939797-02-5 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

We developed a computer video-game for therapeutic exercise by which players having different athletic ability can participate on an even competitive footing through assistance that is adjusted depending on their ability.

Citation

Tanaka, K., Kataoka, T. & Fujino, T. (2013). A therapeutic exercise game system with a “tailor-made video-game image” that accommodates anyone irrespective of athletic ability. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 1203-1208). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE). Retrieved March 22, 2019 from .

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References

  1. Wiemeyer, J. (2010). Serious Games-The Challenges for Computer Science in Sport, International Journal of Computer Science in Sport, 9(2), 65-74.

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