Society for Information Technology & Teacher Education International Conference, in New Orleans, Louisiana, United States ISBN 978-1-939797-02-5 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
We developed a computer video-game for therapeutic exercise by which players having different athletic ability can participate on an even competitive footing through assistance that is adjusted depending on their ability.
Tanaka, K., Kataoka, T. & Fujino, T. (2013). A therapeutic exercise game system with a “tailor-made video-game image” that accommodates anyone irrespective of athletic ability. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 1203-1208). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE). Retrieved March 22, 2019 from https://www.learntechlib.org/primary/p/48284/.
- Wiemeyer, J. (2010). Serious Games-The Challenges for Computer Science in Sport, International Journal of Computer Science in Sport, 9(2), 65-74.
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