You are here:

The Connected Learning Space
eBook

Published . Publisher: Association for the Advancement of Computing in Education (AACE).

Abstract

This book focuses on the co-evolution of learning paradigms in the resonance of WWW-based learning support systems of the recent decade. Most striking is the rather autonomous trend towards information management for learning: the beauty of transparent user interfaces, highly dynamic and diagrammatic overviews, and mathematical models in the background that reduce the complexity of documents intertwining even without bothering the learner.

Citation

M. Bhattacharya & P. Kommers (Eds.). (2009). The Connected Learning Space. Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from .

Keywords

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References

Table Of Contents

Part 1: Social Media Opportunities

Creating the intercultural learning narrative using social network sites status updates: An innovative approach in using social mediap. 15
Jason Wen Yau Lee, Beaumie Kim, and Mi Song Kim
More than code: The significance of social interactions in young people’s development as interactive media creatorsp. 23
Karen Brennan, Amanda Valverde, Joe Prempeh, Ricarose Roque, and Michelle Chung
Supporting Collaborative Web-Based Education via Annotationsp. 33
Marián Šimko, Michal Barla, Vladimír Mihál, Maroš Un?ík, and Mária Bieliková
Lecture Capture: Good Student Learning or Good Bedtime Story? An Interdisciplinary Assessment of the Use of Podcasts in Higher Education p. 43
Lena Paulo Kushnir & Kenneth Berry, University of Toronto, Canada; Jessica Wyman, Florin Salajan
Findings from Net Geners’ Multi-Modal and Multi-Task Learning p. 55
Robert Zheng

Part 2: New Phenomena In Learning: Mobile Learning/Gaming/Virtual Worlds

Device Independent Mobile Applications for Teaching and Learning: Challenges, Barriers and Limitations p. 61
Ferial Khaddage and Gerald Knezek
Towards Personalised and Adaptive Multimedia in M-learning Systemsp. 67
Arghir-Nicolae Moldovan and Cristina Hava Muntean
Knowledge Creation in MMOG: An Empirical Study p. 79
Joseph Siu-Lung Kong and Ron Chi-Wai Kwok
The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technologyp. 9
Tom Benjamin
Play games to learn: Pre-service teacher developmentp. 101
Alan Amory
Beyond Immersion – Meaningful Involvement in Virtual Worldsp. 111
Andrew Cram, John Hedberg and Maree Gosper
Virtual Research Arena: Presenting Research in 3D Virtual Environmentsp. 121
Mikhail Fominykh and Ekaterina Prasolova-Førland

Part 3: The Formal Curriculum & Technology

The Curriculum as an Ontology - A Human Centered Visualization Approach p. 131
Simone Kriglstein and Renate Motschnig-Pitrik
Students’ Perceptions of Online Learning and Instructional Tools: A Qualitative Study of Undergraduate Students Use of Online Tools p. 141
David Armstrong
Online Discussions: The Effect of Having Two Deadlines p. 147
Michael Herrick, Meng-Fen Grace Lin and Charlotte Huei-Wen
Calculus in elementary school: an example of ICT-based curriculum transformation p. 155
Andrew Fluck, Dev Ranmuthugala, Chris Chin and Irene Penesis
“Green” Training: Chronicling the Reuse of Government Healthcare Instruction p. 163
David Twitchell, Mitchell Seal and Christopher Lynch
Authentic e-Learning in a Multicultural Context: Virtual Benchmarking Cases from Five Countries p. 173
Irja Leppisaari, Jan Herrington, Leena Vainio, and Yeonwook Im

Part 4: Assessment

Student Perceptions of Immersive Virtual Environments for the Meaningful Assessment of Learning p. 185
Jillianne Code, Jody Clarke-Midura, Nick Zap, and Chris Dede
Visualizing summaries of performance for instructors assessing physical-motion skills p. 195
Neil Rowe, Jeff Houde, Rey Osoteo, Riqui Schwamm, Cory Kirk, Ahren Reed, Saad Khan, Chris Broaddus and Chris Meng
Learning Presence in the Community of Inquiry Model: Towards a Theory of Online Learner Self- and Co-regulationp. 207
Peter Shea

Part 5: Literacy

Literacy in Multimedia Environments: Preliminary Findings p. 215
Barbara O’Byrne, Diana Bailey and Stacey Murrell
Student-Centered Library Instruction: An Assessment of Online Graduate Students’ Information Literacy Skills and Needsp. 221
Swapna Kumar and Marilyn Ochoa

Part 6: Roles, Competencies & Attitudes

Paths to Exemplary Online Teaching: A Look at Teacher Roles, Competencies and Exemplary Online Teaching p. 229
Evrim Baran, Ana-Paula Correia and Ann Thompson
Virtual Gender Roles: Is Gender a Better Predictor of Internet Use than Sex? p. 237
Amy Trombley
Meeting ISTE Competencies with a Problem-Based Video Framework p. 243
Yvonne Skoretz and Amy Cottle
Validating the Computer Attitude Questionnaire NSF ITEST (CAQ N/I) p. 249
Leila Mills, Jenny Wakefield, Anjum Najmi, Dean Surface, Rhonda Christensen and Gerald Knezek
Leveraging the Affordances of YouTube: Pedagogical Knowledge and Mental Models of Technology Affordances as Predictors for Pre-Service Teachers’ Planning for Technology Integration p. 257
Karsten Krauskopf, Carmen Zahn and Friedrich W. Hesse
Supporting the Online Adjunct in Higher Education: A Delphi Study p. 265
Marie Larcara

Part 7: E-Learning Adaption

The Factors Influencing E-learning Adoption by Academic Staff: A Case Study in Taiwan p. 273
Kuo-Tung Huan and Elspeth McKay
Adopter Types of E-Learning Innovations in Higher Education. Empirical Findings p. 285
Helge Fischer and Thomas Köhler