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Using Animations, Back Story, and Avatar-based On-line Games to teach Mandarin Chinese to undergraduates
PROCEEDINGS

, , University of Connecticut, United States

EdMedia + Innovate Learning, in Vancouver, Canada ISBN 978-1-880094-62-4 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

We set about to facilitate the learning of Mandarin Chinese (basic phrases and simple sentences for using common directions) among US college students in an interactive online environment. We designed (in Macromedia Flash and HTML) two interactive web-based instructional modules that included animated movies, drills, and interactive practice . One module used a back story ("Mission Impossible" detective quest), and the other did not. A timed online quiz (http://www.quia.com/quiz/866891.html) was administered and found no difference between the two groups. After the assessment, students were introduced to an open multiplayer online game in which they had the opportunity to use what they had just learned to complete tasks cooperatively. This paper will describe the design of the instruction as well as the mixed method research/design study.

Citation

Teng, L.l. & Hannafin, R. (2007). Using Animations, Back Story, and Avatar-based On-line Games to teach Mandarin Chinese to undergraduates. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4381-4385). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved August 22, 2019 from .

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