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Through the Lens of the Limited-Capacity Assumption in Cognitive Theory of Multimedia Learning (CTML): A Discussion on the Desktop Virtual Reality (VR) Online Orientation
PROCEEDING

, , , , , , University of Missouri, United States

Society for Information Technology & Teacher Education International Conference, in Online ISBN 978-1-939797-48-3 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

Cognitive Theory of Multimedia Learning (CTML) and Virtual Reality (VR) have received much attention from practitioners and researchers in the field of education, especially in instructional design. For CTML, although it has been well-established since more than a decade ago and has been understood sufficiently among all the stakeholders, more empirical evidence is still required to determine how the principles in CTML affect learning retention. VR, being an emergent as well as innovative multimedia technology, its implementations in education are being practiced and tested in higher education settings frequently in the present decade. The purpose of this study aims to analyze and review one of the principles in CTML with regard to its application in a desktop 3D VR online orientation.

Citation

Li, S., Xu, X., Bueno, J., He, H., Sadanala, G. & Yu, F. (2020). Through the Lens of the Limited-Capacity Assumption in Cognitive Theory of Multimedia Learning (CTML): A Discussion on the Desktop Virtual Reality (VR) Online Orientation. In D. Schmidt-Crawford (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 510-516). Online: Association for the Advancement of Computing in Education (AACE). Retrieved January 17, 2021 from .

Slides