E-voking E-motion in E-Learning
Sharon Kerrick, Mike Boyle, Carolyn Rude-Parkins, University of Louisville, United States
EdMedia + Innovate Learning, in Montreal, Canada ISBN 978-1-880094-56-3 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract: The redesign of a traditional lecture style course in Project Management was transformed into an online,blended learning course with the models identified in this paper. The course utilizes character agents as part of the delivery components. These character agents referred to as "avatars" or talking heads, deliver messages of change to the students working projects. Simulating such real life changes such as: cutting their budgets, timelines or resources for a project. Connections regarding emotions contributing to learning achievement and vice versa regarding negative emotions are discussed in this paper. As well as the notion of e-learning course instructional designers taking into account neurological "emotional memories from emotional events" and "pebble-in-the-pond" principles as strategies to implement within course design.
Kerrick, S., Boyle, M. & Rude-Parkins, C. (2005). E-voking E-motion in E-Learning. In P. Kommers & G. Richards (Eds.), Proceedings of ED-MEDIA 2005--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1874-1877). Montreal, Canada: Association for the Advancement of Computing in Education (AACE).
© 2005 Association for the Advancement of Computing in Education (AACE)