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An Interactive Demo of the Greenfields Rural Town Planning Simulator
PROCEEDINGS

, , University of Wales, Cardiff, United Kingdom ; , , B-DAG Ltd, United Kingdom

EdMedia + Innovate Learning, in Honolulu, Hawaii, USA ISBN 978-1-880094-48-8 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Since the 1990's there has been a steady and popular market place for town planning simulation computer games. There have however not been any products to cover rural communities. We have developed the Greenfields program to fill this gap. Though not intended to be marketed as a popular high street game, but as educational software to be used in schools, there is a potentially large market base for this product as it can be adapted for countries other than that of its origin (Wales).The purpose of this poster is to interactively demonstrate how the Greenfields project works and how it will benefit those who use it. Developed in Macromedia Director, the user is presented with a graphical representation of a village, which over time they can send down different paths to an open ended outcome. The user can communicate with the games characters and make decisions on the future of the community based upon their recommendations.

Citation

Flook, R., Marshall, D., Staniforth, R. & Richards, A. (2003). An Interactive Demo of the Greenfields Rural Town Planning Simulator. In D. Lassner & C. McNaught (Eds.), Proceedings of ED-MEDIA 2003--World Conference on Educational Multimedia, Hypermedia & Telecommunications (p. 756). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE). Retrieved July 20, 2019 from .

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