You are here:

3D Printing As A Tool For Teaching And Learning In STEAM Education
PROCEEDINGS

, University of North Texas, United States

Society for Information Technology & Teacher Education International Conference, in Jacksonville, Florida, United States ISBN 978-1-939797-07-0 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

This paper discusses 3D printing technology and its implications to teaching and learning science, technology, engineering, art, and mathematics. 3D printing is a process of creating a three-dimensional solid object from a digital model. A resurgence of the constructivist approach to teaching and learning has created a demand for a solution that requires little knowledge of manufacturing processes, aids visualization through tangible representation, and speeds prototyping. The application of learned knowledge to problem solving through the creation of tangible objects deepens learning experiences. 3D printing is a powerful tool to empower learners through object creation.

Citation

Vanscoder, J. (2014). 3D Printing As A Tool For Teaching And Learning In STEAM Education. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 188-191). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from .

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References

Cited By

View References & Citations Map

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.