The Design and Sequencing of eLearning Interactions:A Grounded Approach
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Author
International Journal on E-Learning, 2002 in Norfolk, VA ISSN 1537-2456
Abstract
In traditional classroom settings, good educators interpret verbal and non-verbal cues, clarify expectations, provide immediate feedback, facilitate activities, promote discussions, elaborate concepts, render guidance, and provide timely and appropriate feedback as they present content in an clear and engaging manner. In contrast, key interactions that occur spontaneously in classroom settings must be carefully planned and sequenced as an integral part of eLearning. Examination of three basic questions provides insights into the eLearning process: How does eLearning differ from other modes of instruction? What are meaning eLearning interactions? How do you design and sequence meaningful eLearning interactions? This article chronicles knowledge gained from seeking answers to these fundamental questions and posits a five-step process for designing and sequencing eLearning interactions based on a combination of research, theory and experience.
Citation
Hirumi, A. (2002). The Design and Sequencing of eLearning Interactions:A Grounded Approach. International Journal on E-Learning, 1(1), 19-27. Norfolk, VA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/p/8390.
© 2002 AACE