Learning and Teaching with Electronic Games
| 1249 |
Pedagogical Models in the Design and Assessment of Network-Based Education
| 661 |
Students’ Perceptions of Online Learning: A Comparative Study
| 537 |
Watch, Share or Create: The Influence of Personality Traits and User Motivation on TikTok Mobile ...
| 524 |
La motivación y el aprendizaje
| 474 |
Comparative Analysis of Learner Satisfaction and Learning Outcomes in Online and Face-to-Face...
| 452 |
Students Satisfaction with Online Learning Experiences during the COVID-19 Pandemic
| 437 |
A Review of Benefits and Limitations of Online Learning in the Context of the Student, the...
| 416 |
Issues in Distance Learning
| 377 |
Pedagogical Characteristics of Online and Face-to-Face Classes
| 283 |
"WGL," a Web Laboratory for Geometry
| 250 |
Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field
| 241 |
Blended Learning Environments: Definitions and Directions
| 238 |
A systematic review of Virtual Reality in education
| 233 |
Complexity of ICT in education: A critical literature review and its implications
| 228 |
What is Technological Pedagogical Content Knowledge (TPACK)?
| 223 |
Online Discussions: A Survey of Advantages and Disadvantages Compared to Face-to-Face Discussions
| 222 |
E-Learning in the Philippines: Trends, Directions, and Challenges
| 193 |
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era
| 193 |
Teacher Perspectives on Mobile Augmented Reality: The Potential of Metaverse for Learning
| 190 |