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Brief Report: Two Case Studies Using Virtual Reality as a Learning Tool for Autistic Children
ARTICLE

Journal of Autism and Developmental Disorders Volume 26, Number 6, ISSN 0162-3257

Abstract

Case studies of two children (ages 7 and 9) with autism investigated whether they would tolerate virtual reality (VR) equipment and respond to the computer-generated world in a meaningful way. The children accepted the VR helmet, identified objects and their qualities, and located and moved toward objects. (CR)

Citation

Strickland, D. (1996). Brief Report: Two Case Studies Using Virtual Reality as a Learning Tool for Autistic Children. Journal of Autism and Developmental Disorders, 26(6), 651. Retrieved April 6, 2020 from .

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