Immersive Training Systems: Virtual Reality and Education and Training
ISAIJLS Volume 23, Number 5, ISSN 0020-4277
Describes virtual reality (VR) technology and VR research on education and training. Focuses on immersion as the key added value of VR, analyzes cognitive variables connected to immersion, how it is generated in synthetic environments and its benefits. Discusses value of tracked, immersive visual displays over nonimmersive simulations. Contains 78 references. (Author/JKP)
Psotka, J. (1995). Immersive Training Systems: Virtual Reality and Education and Training. Instructional Science: An International Journal of the Learning Sciences, 23(5), 405.
Cited ByView References & Citations Map
Rebecca M. Reese, Colorado School of Mines, United States
Society for Information Technology & Teacher Education International Conference 2019 (Mar 18, 2019) pp. 688–694
Do students learn better when seated close to the teacher? A virtual classroom study considering individual levels of inattention and hyperactivity-impulsivity
Friederike Blume, Department of Psychology, Germany; Richard Göllner, LEAD Graduate School & Research Network, Germany; Korbinian Moeller, Department of Psychology, Germany; Thomas Dresler & Ann-Christine Ehlis, LEAD Graduate School & Research Network, Germany; Caterina Gawrilow, Department of Psychology, Germany
Learning and Instruction Vol. 61, No. 1 (June 2019) pp. 138–147
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