You are here:

Supporting Problem Solving with Case-Stories Learning Scenario and Video-Based Collaborative Learning Technology
ARTICLE

, , ,

Journal of Educational Technology & Society Volume 7, Number 2, ISSN 1176-3647 e-ISSN 1176-3647

Abstract

In this paper, we suggest that case-based resources, which are used for assisting cognition during problem solving, can be structured around the work of narratives in social cultural psychology. Theories and other research methods have proposed structures within narratives and stories which may be useful to the design of case-based resources. Moreover, embedded within cases are stories which are contextually rich, supporting the epistemological groundings of situated cognition. Therefore the purposes of this paper are to discuss possible frameworks of case-stories; derive design principles as to "what" constitutes a good case story or narrative; and suggest how technology can support story-based learning. We adopt video-based Computer-Supported Collaborative Learning (CSCL) technology to support problem solving with case-stories learning scenarios. Our hypothesis in this paper is that well-designed case-based resources are able to aid in the cognitive processes undergirding problem solving and meaning making. We also suggest the use of an emerging video-based collaborative learning technology to support such an instructional strategy. (Contains 2 figures.)

Citation

Hung, D., Tan, S.C., Cheung, W.S. & Hu, C. (2004). Supporting Problem Solving with Case-Stories Learning Scenario and Video-Based Collaborative Learning Technology. Journal of Educational Technology & Society, 7(2), 120-128. Retrieved October 18, 2019 from .

This record was imported from ERIC on April 19, 2013. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords