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A Framework and a Methodology for Developing Authentic Constructivist e-Learning Environments
ARTICLE

Journal of Educational Technology & Society Volume 9, Number 2, ISSN 1176-3647 e-ISSN 1176-3647

Abstract

Semantically rich domains require operative knowledge to solve complex problems in real-world settings. These domains provide an ideal environment for developing authentic constructivist e-learning environments. In this paper we present a framework and a methodology for developing authentic learning environments for such domains. The framework is based on an ecological view and characterizes dimensions of a typical constructivist environment in terms of pedagogical design, architecture, the environmental context and what is actually learned. A case-study illustrating the use of the framework to develop a just-in-time game-based learning environment is also presented. (Contains 8 figures.)

Citation

Zualkernan, I.A. (2006). A Framework and a Methodology for Developing Authentic Constructivist e-Learning Environments. Journal of Educational Technology & Society, 9(2), 198-212. Retrieved September 18, 2020 from .

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