Evaluation of computer tools for idea generation and team formation in project-based learning
Oscar Ardaiz-Villanueva, Xabier Nicuesa-Chacón, Oscar Brene-Artazcoz, María Luisa Sanz de Acedo Lizarraga, María Teresa Sanz de Acedo Baquedano
Computers & Education Volume 56, Number 3, ISSN 0360-1315 Publisher: Elsevier Ltd
The main objective of this research was to validate the effectiveness of Wikideas and Creativity Connector tools to stimulate the generation of ideas and originality by university students organized into groups according to their indexes of creativity and affinity. Another goal of the study was to evaluate the classroom climate created by these tools and the method “Think Actively in a Social Context” (TASC) proposed by Wallace and Adams (1993) and framed within project-based learning (PBL). The research was conducted with a sample of 34 students in the third year of a Computer Engineering degree, which, during a period of 15 weeks, required them to design and implement an innovative distributed application project. The procedure consisted of the implementation of the eight phases of the TASC method integrated to the Wikideas and Creativity Connector tools. The information provided by the tools, interviews and questionnaires administered to students were used to analyze our hypothesis. The results show that the tools helped the students to generate, evaluate and select the most relevant ideas and to form teams for project execution. They also revealed that teams with high indexes of creativity and affinity (type α) achieved the best grades in academic performance and project originality. Furthermore, research data show that Wikideas and Creativity Connector along with the TASC approach created a positive classroom climate for students. Based on this work, several suggestions can be extracted on the use of the tools and the TASC method for project-based learning.
Ardaiz-Villanueva, O., Nicuesa-Chacón, X., Brene-Artazcoz, O., Sanz de Acedo Lizarraga, M.L. & Sanz de Acedo Baquedano, M.T. (2011). Evaluation of computer tools for idea generation and team formation in project-based learning. Computers & Education, 56(3), 700-711. Elsevier Ltd.
- active learning
- Classroom Environment
- Climate of class
- Computer Software
- Computer Tools
- Cooperative/collaborative learning
- EVALUATION METHODS
- Idea generation
- project-based learning
- Research Tools
- Social Environment
- student attitudes
- Student Projects
- Team formation
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Blended learning in design education: An analysis of students' experiences within the disciplinary differences framework
Sule Pektas & Meltem Gurel, Bilkent University
Australasian Journal of Educational Technology Vol. 30, No. 1 (Apr 03, 2014)
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