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Storyboarding: A method for bootstrapping the design of computer-based educational tasks
ARTICLE

Computers & Education Volume 51, Number 3, ISSN 0360-1315 Publisher: Elsevier Ltd

Abstract

There has been a recent call for the use of more systematic thought experiments when investigating learning. This paper presents a storyboarding method for capturing and sharing initial ideas and their evolution in the design of a mathematics learning task. The storyboards produced can be considered as “virtual data” created by thought experiments that provided an audit trail of evolving design ideas and enabled peer feedback to be sought. The outcomes were a diagnostic computer-based task for investigating mathematical thinking and the development and analysis of the storyboarding method itself. It is argued that storyboarding offers an opportunity for systematising thought experiments and peer feedback towards more robust learning task designs and theoretical conjectures.

Citation

Jones, I. (2008). Storyboarding: A method for bootstrapping the design of computer-based educational tasks. Computers & Education, 51(3), 1353-1364. Elsevier Ltd. Retrieved June 16, 2019 from .

This record was imported from Computers & Education on January 30, 2019. Computers & Education is a publication of Elsevier.

Full text is availabe on Science Direct: http://dx.doi.org/10.1016/j.compedu.2008.01.002

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