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Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning
ARTICLE

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Turkish Online Journal of Educational Technology Volume 11, Number 4, ISSN 1303-6521

Abstract

Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible multimedia". To evaluate the feasibility of such multimedia prior to actual research, a prototype named "TangiLearn" has been developed for a case study. This paper is the report of what we discovered during the study. The study concluded that "TangiLearn" enhanced the preschoolers' enjoyment and learning performance. (Contains 4 figures.)

Citation

Tsong, C.K., Chong, T.S. & Samsudin, Z. (2012). Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning. Turkish Online Journal of Educational Technology, 11(4), 442-450. Retrieved September 23, 2019 from .

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