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Using game making pedagogy to facilitate student learning of interactive multimedia
ARTICLE

Australasian Journal of Educational Technology Volume 25, Number 2, ISSN 0814-673X Publisher: Australasian Society for Computers in Learning in Tertiary Education

Abstract

With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game making pedagogical model (GMP) is proposed for facilitating student learning. Both quantitative and qualitative responses of 25 higher diploma students majoring in information technology to the effectiveness of the GMP model were collected and analysed. Initial findings support that the model helps improve students' learning motivation, problem solving ability and creativity. In addition, a majority of students agreed that using a wiki platform for peer collaboration, as suggested by the model, is particularly conducive to enhancing their knowledge of and skills with interactive multimedia.

Citation

Cheng, G. & Cheng, G. (2009). Using game making pedagogy to facilitate student learning of interactive multimedia. Australasian Journal of Educational Technology, 25(2),. Australasian Society for Computers in Learning in Tertiary Education. Retrieved October 19, 2019 from .

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