Education for 3D Forming with Turtle Metaphor
PROCEEDINGS
Masayuki Ueno, Osaka Electro-Communication University, Japan ; Shinjiro Wada, Poole Gakuin College, Japan ; Noboru Ashida, Fukui National College of Technology, Japan ; Yutaka Kida, Kyoto Saga University of Arts, Japan ; Katsuhide Tsushima, Osaka Electro-Communication University Graduate School, Japan
EdMedia + Innovate Learning, in Denver, Colorado, USA ISBN 978-1-880094-95-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
O3Logo and O3Art had been developed for creative platform. These systems have highly potential for next generation education in arts and creation. On this paper it is described what is system concept of them and connection of training on two domains - spatial training in 3D and artistic training in 3D. The spatial training with game is a better solution for spatial training in 3D. Some pretests for this type of training are performed, and, the result is reported.
Citation
Ueno, M., Wada, S., Ashida, N., Kida, Y. & Tsushima, K. (2012). Education for 3D Forming with Turtle Metaphor. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 1836-1843). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/primary/p/40998/.
© 2012 Association for the Advancement of Computing in Education (AACE)