Journal of Interactive Learning Research Volume 26, Number 4, ISSN 1093-023X Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
As part of the No Child Left behind Act of 2001 and the Individuals with Disabilities Education Improvement Act of 2004, schools are called upon to provide students with academic instruction using scientific, research-based methods whenever possible. One of these supposed research-based methods is a program by the name of Brain Gym®. Brain Gym® is a popular commercial program claiming that adherence to its regimen of carrying out certain movements will result in more efficient learning in an almost miraculous manner. Although being particularly popular, Brain Gym® itself has failed to support the contentions of the promoters. For this reason, educators are encouraged to become informed consumers and avoid implementing programs for which there is neither credible theoretical nor a sound research basis.
Kroeze, K., Hyatt, K. & Lambert, C. (2015). Brain Gym: Let the User Beware. Journal of Interactive Learning Research, 26(4), 395-401. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).
© 2015 Association for the Advancement of Computing in Education (AACE)
These references have been extracted automatically and may have some errors. If you see a mistake in the references above, please contact firstname.lastname@example.org.
Ryan Baker, University of Pennsylvania, United States; Feng Wang & Zhenjun Ma, Learnta Inc., China; Wei Ma, Institute of Statistics and Big Data, Renmin University of China, China; Shiyue Zheng, Teachers College Columbia University, United States
Journal of Interactive Learning Research Vol. 29, No. 1 (January 2018) pp. 5–24
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact email@example.com.