
University of Hamburg in Second Life: Résumé after 4 Years
PROCEEDINGS
Torsten Reiners, University of Hamburg, Germany
EdMedia + Innovate Learning, in Lisbon, Portugal ISBN 978-1-880094-89-1 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
The poster is about the University of Hamburg being in Second Life for the last four years establishing several projects. It summarizes the achievements and closes a chapter in an ongoing story. But new roadmaps have to consider the past and the learned lesson, which are visualized and put into a general context.
Citation
Reiners, T. (2011). University of Hamburg in Second Life: Résumé after 4 Years. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 549-551). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE). Retrieved December 16, 2019 from https://www.learntechlib.org/primary/p/37919/.
© 2011 Association for the Advancement of Computing in Education (AACE)
Keywords
References
View References & Citations Map- [1] Burmester, A., Burmester, F., & Reiners, T. (2008). Virtual Environment for Immersive Learning of Container Logistics. In: Proceedings of ED-MEDIA 2008. World Conference on Educational Multimedia, Hypermedia& Telecommunications, Vienna, Austria 2008, 5843-5852.
- [5] Gregory, S., Reiners, T., & Tynan, B. (2009). Alternative realities: Immersive Learning for and with students. In: Song, H. (Hrsg.) Distance Learning Technology, Current Instruction, and the Future of Education: Application of Today, Practices of Tomorrow. Idea Group Reference.
- [7] Reiners, T., Visser, L., Büttner, S., Naumann, M., & Dreher, C. (2009). Connecting Students in 3D and Real World: How to keep Socializing, Communication and Collaboration alive. In T. Bastiaens et al. (Eds.), Proceedings of World Conference on E-Learning inCorporate, Government, Healthcare, and Higher Education 2009. Chesapeake, VA: AACE, 3125-3126.
- [8] Reiners, T., Dreher, C., Dreher, N. & Dreher, H. (2009). 3D Virtual Worlds as Collaborative Communities Enriching Human Endeavours: Innovative Applications in e-Learning. In: Proceedings of IEEE DEST, TD001252 (2009) 3D Virtual Worlds Enriching Innovation and Collaboration in Information Systems Research, Development, and Commercialisation. In: Proceedings of IEEE DEST, TD-002542.
- [9] Reiners, T., Sponholz, J., & Born, E. (2010). Simulation of Workplace Harassment in 3D Worlds. Accepted for publication in: Proceedings of ED-MEDIA 2010. World Conference on Educational Multimedia, Hypermedia& Telecommunications, Toronto, Canada 2010.
- [10] Reiners, T., Dreher, C., Dreher, N., & Dreher, H. (2009). 3D Spaces in Software Engineering: From K-12 to LifeLong Learning. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2009. Chesapeake, VA: AACE, 4103-4112.
- [11] Wriedt, S., Reiners, T., & Ebeling, M. (2008). How to Teach and Demonstrate Topics of Supply Chain Management in Virtual Worlds. In: Proceedings of ED-MEDIA 2008.World Conference on Educational Multimedia, Hypermedia& Telecommunications, Vienna, Austria 2008, 5501-5508.
- [12] Reiners, T. (2010). University of Hamburg in 3D: Lesson Learned. In: S.L. Wong et al. (Eds.). Proceedings of the 18th International Conference on Computers in Education. Putrajaya, Malaysia: Asia-Pacific Society for Computers in Education
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