Visually Immersive Theater with CaveUT 2.5
Jeffrey Jacobson, PublicVR, United States ; Gerke Preussner, Virtual Heroes, United States
EdMedia + Innovate Learning, in Toronto, Canada ISBN 978-1-880094-81-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
CaveUT is a set of tools and methods which modifies the game UT2004 to display a single virtual world across multiple monitors or projections. With CaveUT the educator can arrange these views in any configuration around the user/audience, usually to produce a single panoramic view of the virtual world. CaveUT is free, UT2004 is cheap, and they run on standard PCs. CaveUT have been available since 2001, used in a variety of educational projects. In colleges, CaveUT has been used for teaching the basics of VR technology, perception, and 3D representations. In museums, hospitals, and research settings CaveUT supports interactive VR environments. The new CaveUT (version 2.5) offers greatly improved, separation of movement and selection/firing, control of viewpoint via a UDP connection, easier setup, support for multi-projector dome displays, and other new features. It is available to the public at http://publicvr.org/CaveUT.
Jacobson, J. & Preussner, G. (2010). Visually Immersive Theater with CaveUT 2.5. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3817-3825). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).
© 2010 Association for the Advancement of Computing in Education (AACE)