Increasing Literacy Achievement with Comic Books, Short Stories, Dramas and Plays
Janel White-Taylor, Arizona State University at East campus, United States ; Deborah Toolson, Arizona State University at Polytechnic Campus, United States ; Paulette Donnellon, Oki Data Data Solutions, United States ; Valeria Phillips, Oki Data Printing Solutions, United States
Society for Information Technology & Teacher Education International Conference, in San Antonio, Texas, USA ISBN 978-1-880094-61-7 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
ASU is taking literacy to a new level with a partnership with Oki Data Printing Solutions. This paper highlights the overall structure of the program and the baseline data gathered in the initial phase of the program. The first goal is to increase 4th -8th grade students' interest and achievement in reading and writing through literacy projects. The 4th -8th grade students create comic books, short stories, dramas and plays on the computer, and then are printed on a color laser printer. The second goal of this project is to create quality internship opportunities for ASU Education Students. The interns will participate for 5 hours a week for 15 weeks. The 4th -8th grade students work on their literacy projects in their classroom and in out-of school programs with the assistance of their classroom teacher, Faculty from ASU, and ASU Education Students. The culminating event of the program is a Young Authors' Conference at the ASU Poly campus. The conference is packed with writing workshops, exhibitors, and Celebration Luncheon for the young authors.
White-Taylor, J., Toolson, D., Donnellon, P. & Phillips, V. (2007). Increasing Literacy Achievement with Comic Books, Short Stories, Dramas and Plays. In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (pp. 2141-2142). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).